STR-03 Viking Traders

Strauss

King
Joined
Jan 3, 2006
Messages
938
str03-2.jpg


With the first 2 STR-games being military games, and with encouragement from Pvblivs, the 3rd one will be more peaceful. Or will it :mischief:?

The settings:
Game Version: Warlords
Difficulty level: Monarch
Map type: Fractal, with 3 continents
Map size: Standard
Game speed: Epic
Civ: Vikings
Leader: Ragnar (Aggressive, Financial)
Victory conditions: All are enabled. However, we are not allowed to win through Domination or Conquest.
Opponents: Random 7
Barbs: On
City flipping after conquest
Permanent Alliances

Variants:
- We may never adopt mercantilism but favour free markets.
- We may only build coastal cities, except for one inland city on our home continent.
- If someone attacks our trading partner(s)., we gain a casus belli on the aggressor and must declare war. A civ is a trading partner if we have at least one running deal with them, not counting Open Borders. We may attack other civs without the casus belli as we see fit, but remember that a military win is not allowed.

Roster:
1) Strauss
2) Pvblivs
3) karr1255
4) Bede
5) Asperger


We will also require one person (not participating) who can roll a start for us and check if we have 3 landmasses.

24 hours for a 'got it', additional 48 hours to play. I won't be a total nitpick about time limits; just try to keep up the pace.

House rules:
1) Discussion is important. Discuss important decisions (like war) with the team.
2) Please check your reports for spelling mistakes and interpunction, so that it’s easy and fun to read.
3) Have fun at all times
 
Ok, you're in. I don't want this to be a peaceful game per se, we will definitely fight wars. A military win is not allowed in order to prevent the game just coming down to conquest in order to win the game as soon as possible.
 
I'll take the kroner, Strauss. Looks like a good chance to get a Warlords game under the belt.
 
Asperger said:
I would like to do a warlord SG if you don't mind my english isn't 100% correct:)

Just do your best.:) Nice having a fellow Dutchman along.

With the roster full, I would roll a start right now, but I can't.... I need someone to roll it for me to check for 3 landmasses. I already sent someone a pm.
 
Checking in. Looking great, Strauss. As Warlords is focused on military this will be a rather interesting game.

On the map... I don't know exactly but I think you need a high waterlevel to have chance to roll a start with 3 landmasses. That is at least my experience.

You forgot, Strauss, that one victory condition should be to have a trading outpost (city) on every landmass (not including tiny islands). :nono: Or won't we need such a hard condition as we have the "don't attack our trading partner" policy? For me it is still a soft goal :)

I would even disable space race (for us). This seems a too easy condition to choose if no one likes you. If it would be forbidden we would be forced to find some real nice buddies that we can trust. Or we would have to by our diplo victory with vassals ;)

Looking forward to playing this with you guys!
 
Strauss has asked me to roll up the start. I will do so either tomorrow morning or tomorrow night. Seems straight forward. I'm *only* confirming the continent count, right?
 
Ups, looks like a series for me. The second game in a row diced by Rex :D

Yeah, just ensure that we have have 3 (at least) major (biiig) landmasses. The rest is up to you. Even where you place the sheep.

:sheep:
 
Rex Tyrannus said:
Strauss has asked me to roll up the start. I will do so either tomorrow morning or tomorrow night. Seems straight forward. I'm *only* confirming the continent count, right?

Yes. And don't try to pull any of your tricks on us!;)

@ Pvblivs: I didn't forget the rule, but I thought it would be too many variants. Also, we will probably only be able to reach other continents when we get Astronomy, by which time the AI might have settled everything, forcing us to attack him/them, losing one (or more) potential trading partner(s).

@ space race: You're right about that. Add it to the forbidden victories list. This leaves Cultural and Diplomatic victories. Time is also allowed, but I hope we won't have to go for that.....
If I (or Rex actually) disable the Space Race for everyone, will that affect the AI's behaviour? If they can't peacefully tech their way into space, will they become more agressive?
 
No, don't disable. In a normal game Space Race is the only way to loose. Just forbid it as victory condition.

I cannot add anything to your posts :p

Tonight I thought about a soft rule to maximize trade route income. I think for traders this is a suitable goal. So herewith I'm saying to be heard and obeyed :lol: by the team: If it isn't good for our trade income, it might not be good for our game ;)
 
Here you go, folks. I edited the map in a few small ways, really to keep with the spirit of your game. I had to connect two small continents to make one large one. Make a path for pre-astronomy vessles to keep you from complete isolation. No pranks whatsoever. Essentially, I just couldn't get the right start with random re-rolls.

Feel free to believe me if you want. (I'm pretty sure my credibility is shot with Bede. One too many "I'll play tonight" postings for him to believe anything I write.)

Good luck.

Edit: Okay, that middle one was *supposed* to be the set-up screen, showing the options I checked. I guess you can't take a screenie of that screen. Sorry. Anyway, it was Monarch, Vikings, fractal, high-water, random climate, epic, ancient, city swap after conquest, new random seed, and permanent aliances on. (I think.)
 

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Puff the Magic Dragon? Happy, Peaceful Boringland? Out of all people, I had to ask *you* to roll the start:help:


Pvblivs said:
Strauss's up! :) :hammer:

Wiseass:lol: I'll play tonight. I think settling in place looks like the way to go, unless the Scout reveals something interesting.
 
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We don't know how to build roads or farm our lands, but apparently we can build skyscrapers[pimp] .

Very funny Rex. I had a kind of sinking feeling when I heard the music.....:lol:. Please tell me you have the real start in your folder though though:twitch:
 
Uhhh...That's some sort of game glitch. I didn't do anything with the Era, date, or anything. Let me load it up on my box and see if I get the same.
 
Rex Tyrannus= said:
Okay. Take two. I tried several rerolls off of those same settings and kept getting Modern Era 4000BC starts. I don't get it. But when I completely rolled up a new game, all went well. :shrug:

Unintentional pranks are always the best, right?

:gripe: I fear for what awaits me when I get home....
 
:rotfl:

(This is here because Civfanatics forces me to write down at least 10 characters)
 
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