turn sent to China & Germany, since i am unsure who is giving the orders in Beijing
battle report:
bombed everything on that uranium again, just to be annoying
bombed 1 mech infantry & killed him outside Philadelphia
bobed several mech infantry outside Buffalo & killed one
no losses
we do not wish to fight, but with the recent attack when my units were inside so-called friendly borders, we feel threatened by the build up of units outside any of our borders.
we tried to assist those poor infantry that got run over, our volunteers searched everywhere, we think we found their remains, it wasn't pretty. We gave them a proper burial, well, we would have except we no longer have incense so we just dumped them into the ocean.
DogBoy said:
On a different note, I made a mistake and attacked the Americans inside Egyptians soil. I misclicked my panzer and it attacked that American infantryman. I didn't kill the infantry and I lost a panzer doing it. I thought about redoing my turn but felt there was no way I could replicate everything I had done. I think I have paid for my mistake by losing a panzer but if anybody feels differently let me know and we can work something out.
hmmm, curious how accidents happen with germany & china in wars, china accidentally unloads a settler next to Egypts oil causing a world war. germany accidentally attacks my unit in friendly borders. my thoughts:
germany neglects the rules & leaves me with a 1 HP infantry at the mere sacrifice of one of many panzers, that unit is useless to me now. the only acceptable thing is for that unit to be allowed to return home without interference, it has already moved out of Egypt's borders & is easily spotted, the one infantry with only 1 HP, next turn I will rename that unit to "Victim of Rule Infraction" for easy recognition. This unit will move in the shortest route to the nearest city (Buffalo), it will not attack any units (obviously w/ only 1 HP) nor pillage any tiles (but dont tempt him with those artillery) we expect his progress to be unhindered, his path should not go completely blocked & he should be permitted to return home to heal.
If this is not acceptable to all players, then the turn will have to be replayed. If at any time the unit is not permitted a path towards Buffalo, or if it is attacekd, the turns (however many have passed since the infraction) will have to be replayed. I have marked the turn number in may save file for easy recognition if that is necessary. Thank you.
Note: America still remains at peace with China & intends to stay at peace with China.