Strategy World

If goody huts are a problem, I think you can limit what techs can be learned by goody huts.

I just lowered the tech cost for the first 10 to see if that helps, like mice suggested and i am having a better game, but for some reason in this MOD the AI are so darn smart, they build faster than my civ.;) GHs arent really a problem its just who gets them first, LOL

EDIT: See post # 1 for a tryout of techs cost changes.

EDIT EDIT: Just found a crash error so had to put the originals techs back in and now that i got that going again, need to put the tiers back in the try-out part. (4 Oct 07).
 
Interesting MOD and interesting map. I tried playing on a random map but there were not enough GH to get me past the build and delete unit stage.

For some reason Torii and Shipyard are not giving promotions or experience to my caravals.
 
Interesting MOD and interesting map. I tried playing on a random map but there were not enough GH to get me past the build and delete unit stage.

For some reason Torii and Shipyard are not giving promotions or experience to my caravals.


I have completely re-done the tech tree back to the original tech tree will add units and other stuff later. Reason i found a crash when theology started. Got a very stable version working now. Just need to get the tiers working again.
So pls be patient. Will have it done in a day or so, maybe sooner.;)
 
You may like to look into the horse unit "prodromoi". If I build it it causes some very strange interface problems. It is possible that it is also causing infinite loops when the AI builds it.
 
Just uploaded a brand new tech tree and new tier's as of 12:05 am, 6 Oct 07.

Firaxis is a good civ to test it out on, has its own United Nations building, LOL.

btw, if you'd like an older MOD that does not need any python or SDK i would give it a try and lets see what i (we) can come up with.
 
I think it would be worth it to add a revolution pack for it to make the game more fun like maybe a Rhyes and fall revolutions in the game would be cool :D
 
I think it would be worth it to add a revolution pack for it to make the game more fun like maybe a Rhyes and fall revolutions in the game would be cool :D

You know i never even played Rhyes MOD , dont know that much about it, sorry, would need alot more info, if that is possible??:blush: :blush:
I mainly play only Fantasy games, by myself.
But where is that revolutions thingy at then?
 
A bit off-topic, don't pay any attention to whoever keeps rating your projects 1 star (I rated it 5 in spite of him :p). It's not worth the energy.
 
I decided to give this another go, but can't get it to start. Is it BTS 3.13 compatible? I get "CFG Error: failed to initalize the primary control theme.

I deleted the version I had and downloaded again from post #1. I did notice that the directory is called "StrategyWorld v001" but the INI file is "StrategyWorld v002.INI" I changed the name of the directory rather than the ini file. Hope that was right.
 
^I can handle this.
Make sure you put it in C:/Program Files/(...)
Rather than My documents/games/BTS/(...)
The way the game loads the themes has to be in Program Files.
 
^I can handle this.
Make sure you put it in C:/Program Files/(...)
Rather than My documents/games/BTS/(...)
The way the game loads the themes has to be in Program Files.

I did C:\prog.. first got error so tried My doc.. and got same error. It even destroyed my civ....ini file :). I also cleaned the cache.

I just made sure it was in the C:\Program Files... directory, cleaned out the cache and started with clean civ....ini (no MODS= stuff) file so had to load via advanced - load a mod.

Still getting the error.
 
Mmm...Beats the spit out of me. Did you rename the folder which contains the mod?
 
I did C:\prog.. first got error so tried My doc.. and got same error. It even destroyed my civ....ini file :). I also cleaned the cache.

I just made sure it was in the C:\Program Files... directory, cleaned out the cache and started with clean civ....ini (no MODS= stuff) file so had to load via advanced - load a mod.

Still getting the error.

Did you EVER use patch 3.02??:blush:
 
Yes, I renamed the folder. I think I started with patch 3.02. I know I did not go to 3.03 but waited for 3.13.

OK, nine out of ten people that used 3.02 have bad times with some MODs, my advise is to uninstall everything and start over and when doing so make sure you take what you want into another folder then install Civ4 and BtS all over again, but this time do not install anything but Patch 3.13 with BtS ok.:rolleyes:
 
Just uploaded version 2, alot of changes, but for me just the tiers, i have added a new extra extra fast gamespeed called FAST also, if you do not have the patients playing sooo slow.

Version 2, 7 am, 7 Dec 07.

7014, 371
 
I love the concept of this mod. :D

Unfortunately I only have Dial-up. At 314mb and a D/L speed of 3Kbs it would take 30+ hrs (if the d/l speed stays constant---it doesn't :p ) and my dial-up won't stay on that long either. I hosed. :( .

Cryin' in the Cornfields of W. Il..

JosEPh
 
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