And now, more replies!
Originally posted by Amenhotep7
I think that siege should be a seperate idea coming after wheeled vehicles and maybe some sort of woodworking tech.
That way, we would have too many ancient age techs to research... Wheeled Vehicles allows Chariots and Catapults (and also Balistas for the Romans and the Greeks...).
Siege would in turn lead to organized army, which I think should lead to Strategy...Speaking of strategy, you should create maybe Tactics and Military Hierarchy.
In a later-to-come version of the tree, as I've already said a few posts ago, there'll be a Tactics tech (Strategy will still be the one at the end of the medieval era), which will in turn lead to Organized Army.
Originally posted by hetairoi22
But why require Riding? You can't tell me you need to be able to ride horses to move something with wheels?
Once again, I hate to be wrong.

I'll fix that.
About Technocracy: I have a few ideas...
Well, since you've touched on the subject... I guess I'll drop Technocracy from the mod. I guess I just don't want too much of a "future" feeling in the later parts of the modern era. The only "futuristic" stuff will be the Electrogravitics (serious anti-gravity studies) tech, that allows Deep Space Travel, which makes it possible to build the spaceship's parts. Maybe I'll create a Perfect AI small wonder which would take the Cape Canaveral's job of allowing the parts to be built...
Back to the governments, the only thing new I'm thinking right now is about a Military Junta... You know, the average CIA-backed puppet-state in Latin America from the 60ies to the late 80ies...

Maybe I'll make it sorta like Fascism, but with worse stats, without the Xenophobic tag, and that "small cities are good, big cities are bad" thing from C3C Feudalism...
Originally posted by thestonesfan
Good tech tree, but what tech do you get Horsemen with? The reason I ask is because men used chariots long before they fought on horseback, because the horses were too small to carry a man very well. Once they started breeding horses to increase their size and strength, chariots were obsolete.
Hm, I didn't know that... I mean, I knew chariots were used before riders, but I only didn't know the reason... So, let's do the following: Horseman come with Riding (there'll be a Heavy Horseman with Organized Army as well), Chariots come on The Wheel, Catapults and Balistas on Wheeled Vehicles. Is that good?
Originally posted by jamesjkirk
Shouldn't this be Civil Rights if it's in reference to emancipation and equal rights? The two are often confused, but civil liberties refer to freedom through the government staying out of one's business so to speak, and civil rights refers to government taking and active role to ensure equality and whatnot
Yes, you're right! I'll fix that.
Overall this looks great, I like all the "flavor" of governments you have available, though some might dispute whether workers would be more efficient in a Social Democracy - but if it's for balance, I'm all for it. I'll definitely check this out, and perhaps "borrow" some ideas for my own use :b:
Thanks, and fell free to borrow anything you'd like to!
Originally posted by hetairoi22
I just noticed how many techs lead to Naval Tactics... You could cut don't on those by letting Navigation lead to Mercantilism (but NOT Nav. Tactics), since that in turn leads to Nav. Tactics anyway...
That has already been fixed.
Originally posted by Amenhotep7
We should add fundamentalism. The dictionary clearly states that Fundamentalism and Theocracy are different
Well, I didn't know there was a difference between both, thanks for the info! But, the word Fundamentalism evokes too much the idea of *Islamic* fundamentalism, while my Theocracy will be used not only by Islamic civilizations...
I was thinkin' about SMAC lately
What's SMAC, by the way?