The city amenity screen needs to show as a tooltip which luxuries are used by which cities.
Nope, only the first (unique) luxury provides 4 amenities. Extras are only good for trading (e.g., to obtain a different unique luxury that you might need) or as a hedge against your luxuries getting pillaged or lost if you lose a city.
The city amenity screen needs to show as a tooltip which luxuries are used by which cities.
Nope, only the first (unique) luxury provides 4 amenities. Extras are only good for trading (e.g., to obtain a different unique luxury that you might need) or as a hedge against your luxuries getting pillaged or lost if you lose a city.
One amenity keeps two citizens happy. So adding a luxury means the maximum population goes up by 2. Strategically placed entertainment district with Colosseum keeps the cities happy in a similar radius as a factory, for a total of 5 amenities (3 from Colosseum, 2 from buildings).I am having a hard time believing that only four cities get an amenity if you have extra copies. That just doesn't make sense. I know they talked about automatic amenity distribution in one of the live streams and I could swear they gave an example that 8 cities would get one each if you had two copies of a single amenity. I will need to do the math in my current game, but I have like 10 cities, many of which have over 10 pop and I have positive amenity values in all my cities, never really had a problem with that, but I am only playing on Prince as I am still working my way through my first game.
What is the number of citizens one amenity will keep happy? Does that change with difficulty level?
I don't even have one Entertainment District yet, only recently figured out how important Factories where. Housing is the limit I keep hitting.
The community got itself into a bit of a frenzy before the game was released, convincing itself that additional copies of luxuries provided additional amenities without any evidence to support that conclusion. It was a case of collective wishful thinking that came to be accepted by many as true, until the game came out and everyone could see that the dream was never real.