Disabling animal spawning coordinate rules (that is can spawn anywhere now) is suprisingly fast - those doesn't even make sense on spacemaps, where Eath takes only fraction of map.
No idea if animals being able to spawn anywhere on Earth will break something
I replaced them in such way, that entries like these:
<bLatitudeAbs>0</bLatitudeAbs>
<iMinLatitude>-60</iMinLatitude>
<iMaxLatitude>25</iMaxLatitude>
<iMinLongitude>60</iMinLongitude>
<iMaxLongitude>-60</iMaxLongitude>
are commented out like this.
<!-- bLatitudeAbs>0</bLatitudeAbs -->
<!-- iMinLatitude>-60</iMinLatitude -->
<!-- iMaxLatitude>25</iMaxLatitude -->
<!-- iMinLongitude>60</iMinLongitude -->
<!-- iMaxLongitude>-60</iMaxLongitude -->
Wonder if its possible to have such game option, that would remove coordinate costraints - that would be useful for maps with space stuff.
No idea if animals being able to spawn anywhere on Earth will break something

I replaced them in such way, that entries like these:
<bLatitudeAbs>0</bLatitudeAbs>
<iMinLatitude>-60</iMinLatitude>
<iMaxLatitude>25</iMaxLatitude>
<iMinLongitude>60</iMinLongitude>
<iMaxLongitude>-60</iMaxLongitude>
are commented out like this.
<!-- bLatitudeAbs>0</bLatitudeAbs -->
<!-- iMinLatitude>-60</iMinLatitude -->
<!-- iMaxLatitude>25</iMaxLatitude -->
<!-- iMinLongitude>60</iMinLongitude -->
<!-- iMaxLongitude>-60</iMaxLongitude -->
Wonder if its possible to have such game option, that would remove coordinate costraints - that would be useful for maps with space stuff.