Sul5a from 730 BC
730 BC (0): Check out the lands. Change Nottingham right off, settler too soon change to temple. Change Oxford to temple as well will most likely have to hurry a temple. Change Cantebury from Temple to barracks with London locked into the Pyramids for 40 turns we need some vet spears. It is in no danger of revolt and is not growing but can produce some troups. Change liverpool to temple for the opposite reasons, can grow rather quickly, after a harbor is built, and will get its troup from the other cities.
Trades: Trade Zulus, ROP and CoL for Map Making, ROP and 25 for his 38 gold. Trade Persia Maps for his Map and 42 of his 69 gold. Increase research to 90% Philosophy in 5 with -2 gpt. Change Dover to warrior.
710 BC (1): 1 settler heading North to the last open spot in the jungle. Second settler heading to iron to the south.
690 BC (2): Misc. movement.
670 BC (3): Warrior fortifies at future city site in the jungle, settlers continue to move workers continue to work.
650 BC (4): Reduce research to 50%, get philo next turn and +11 gold. London grew to 5 and will revolt next time it grows, in 5 turns. Dyes by coventry will help. Relize now philosophy was not the best choice will go with lit next for libraries.
630 BC (5): Philo researched start lit, due in 8 turns at 80% with +2 gold.
610 BC (6): Warwick and coventry build workers and start temples. Settlers move closer to new city locations.
590 BC (7): Found Brighton on southern iron, felt it was the best location, 1 tile SE is more of a flip risk being so close to Rome. Trade Zulu philo, maps and 70 gold for Math and maps.
570 Bc (8): Nottingham finishes temple starts warrior for settler escort to Northern jungle. Found Norwich and start temple.
550 BC (9): London grows set lux to 10% to avoid revolts. Lit in 4 with -1 gold.
530 BC (10): Dover finishes warrior starts temple. warwick warrior abandons post to travel with settler. New warrior from Nottingham due next turn to fill warwick.
Diplo Check: Persia is behind in tech by Math, Philo, Maps, and HBR. they only have 27 gold, no trades.
Zulu 10 turn remain in the ROP, renew for more money after it expires, we have tech parity now but will have lit in 3 turns. I wouldn't trade it. Once we get libraries started we should pull away, don't trade communications with the Romans either. They will pay for it but it will only help the Romans improve.
Romans are backward by a whole lot, they lack, mystc, math, philo, code of laws, maps, and HBR. Lets keep it that way. We could even take them in the next couple rounds with a few vet archers and swords.
As far as my recommendation for building, I would stick with the cultural buildings to the North and put the pressure on Pasargadae, Intombe.
Here is the save:
Sul5A 530BC