Moi Magnus
Emperor
- Joined
- Mar 1, 2015
- Messages
- 1,867
Unhappiness reduction are simpler, as they don't require to understand at all how the needs are computed. So if there is a choice, we should chose them.Pretty much this.
I'd also simplify happiness bonuses. We have needs reductions, unhappiness from needs reductions, urbanización reduction and direct happiness production. That's crazy hard to explain, folks.
I'd say to stick with modifiers reductions or unhappiness reductions, not both.
The only reason why modifiers reduction still exist is that world wonder giving raw unhappiness reduction in every city would possibly be OP. But we want them to have an effect on the whole civilization rather than just the city who build it.