It's late here so forgive me if the structure of this post is a bit disjointed.
builer680, I know that at least on the subject of describing the state of the PC games industry we aren't going to agree on a lot. For example you wrote me a brief description of the problems with the latest WoW expansion but personally I quit the game never to return after about a month of playing because I realised (in part) how much it took advantage of player psychology and how dull its gameplay was. Actually there were several reasons on top of those but elaborating on those would be beside the point. Probably you would have had different ways to have found that program entertaining than I would have had.
Speaking of complexity and depth, these are not necessarily things that I find necessary for me to be entertained by a video game. More likely they are just factors that increase the length of time the product entertains me. One of my favourite games is
MasterMind, which is easy to find a freeware program for on the net (for when you don't have someone to play against). The game is very simple in its rules and design (hence not complex) yet it's relatively deep in terms of the strategies that can be used. The game is decades old.
A game that has provided me possibly the most entertainment ever but in the shortest burst of time is the browser game
qwop. It was a game that made me laugh til my sides hurt, but I find boring if I play now.
A game like civ5 I would argue is definitely complex, certainly moreso than the vast majority of games on
any platform. Whether the game plays well or not depends more on things like how well it's balanced and how good its AI is. Of course other things like how stable the program is, how it runs on recommended hardware and how responsive its UI is to inputs affect how enjoyable its gameplay is too, and personally these three things are where I would usually be most critical of civ5.
I think the best way for me to put what I want to say is that I think you have a much more pessimistic view of the way PC gaming is headed than I do. I think the only legitimate reason to be concerned as you are would be if
people really were going to become less interested in complex or deep games (I assume we're mainly talking about the strategy game genre). If that
didn't happen, it would suggest there would forever be a demand for that type of game and hence obviously someone somewhere will always fill that void with a game for the monetary incentive.
I think a genre of game that has suffered even fewer releases than complex strategy games over the past few years is the hardcore flight sim. Yet not much longer than a year ago we were given the flight sim
DCS: Black Shark from a Moscow-based developer Eagle Dynamics and the game has received critical acclaim, especially from the hardcore simmers. Strangely enough probably the two most common criticisms leveled against the game would be its
overwhelming depth (hardcore sims are known for having long and steep learning curves) and its DRM system (starforce

).
I guess I will finish this post by saying I'm sure there will always be sufficiently complex strategy games for to enjoy and that probably there are many out there already that you have yet to discover. You just need to find them. I am curious to know whether two games I've heard great things about,
AI War: Fleet Command and
Space Rangers2 , are two such games for you.
