how about men at arms?
Why is there a problem with having two types of units that are functionally identical but are flavored differently? Is this really an issue?
Lanun Swordsmen look different from Ljosalfar Swordsmen, for flavor purposes. The equivalent Clan unit, which wields an axe, looks different and is called an Axeman - also for flavor. All the tier 2 melee units could be made to look the same, and called "Tier 2 Melee Unit"; that would have saved a lot of work I'm sure, especially if extended to all the units in the game...
...but then the mod would taste like moist cardboard.
This. Currently it appears on the list of "unique units," which is potentially confusing. Minor, as once you're used to the game you don't even notice anymore, but for someone playing for the first time it's one of the things they're going to see advertising the civs they're looking at. Like, they'll see that Ljos have a unique Swordsman, but they won't see that they can build farms in forests.The only issue, and its a very minor one, is that when you create distinctions that dont have a game effect it blurs all the distinctions that do have a game effect.