[to_xp]Gekko
QCT junkie
just name the Elohim t2 melee Spearmen and stop being naggers, guys 

"I'm not a warrior, I'm a soldier. There's a difference. Warriors attack and conquer, they prey on the weak. Soldiers defend and protect the innocent—usually from warriors."
―Carth to Canderous Ordo
I think it makes perfect sense. I still find it would be much harder to wield an axe than a sword, although those long-swords are fairly unwieldy as well.
In the end, it isn't the size of the weapon, but how tempered the steel is (so it doesn't break or bend excessively) and spacial displacement.
Which is why I prefer the Gladius and the Katana. The Gladius for its quick-curt-to the point, and the Katana for the balance between reach and maneuverability.
I am actually wondering more about the role of longbowmen and crossbowmen in the game, while everyone's at it.
Longbowmen are lower in in tech, cheaper and weaker despite being highly trained units (historically), while crossbowmen are top of the notch national units fighting with a weapon that was (historically) successful because it was a peasant weapon.
It's always bugging me and I'm even trying to image those crossbowmen as Landsknechts or Doppelsöldner...
hahahah .. I think that what is really difficult (more that crossbows) IS the "long piece of metal with a hole drilled inside"... drilling metal is hard. if the inside is neither smooth nor straight your metal bar is not even a musket. And you can't just fold a metal sheet as you need to not have any holes in the bore...I dunno, is it really hard to produce a musket? Just take a long straight(ish) piece of metal with a hole drilled down the middle, then attach a little bit of wood and some way to bring fire to the powder. No one said arquebusers were especially accurate or anything. Personally, I like arquebuses as non-national unit limit units, simply because it allows there to be SOME gunpowder units (and therefore, some reason to research that tech). I do not like orbis's version with the weaker crossbows but national unit capped arquebuses.
-Colin
I can't seem to know if you are joking or not...perhaps *blasting powder* could require Engineering and Guilds, and then *Gunsmiths* could require Blasting Powder and Machinery. Personally I would require a special *assembly shop* building as a pre-req for building Arquebusiers, make them weaker, half the original cost, and either let the gunpowder resource give them a +1 str promo of "refined powder" or to give them +1 gunpowder affinity.
Yes, tyvm.[to_xp]Gekko;8459781 said:just name the Elohim t2 melee Spearmen and stop being naggers, guys![]()