2342AD:
Finally shipped out the invasion forces.
The AI does its usual hapless job of invasion. It sends a steady, but slow steam of sub and transport/escorts.
These come around the island towards Mendes. Perfect for me as I had parked all the boats there and many of them are carriers.
So I wait for them to close to where my boats and sink them after they are bombed. They have not launched a nuke in a few turns and none have got through after the first barrage. I drop a single nuke when they are trying to connect the AL.
I have pretty much stripped the land of MA and MI. I think I left about 6 MI and some guerilla. I have disbanded all the cavs. Need to check and see if Airfields are in PTW, I forget. Anyway will make an airport, if need be on each continent. I will strip down all cities making MA units after this turn and have maybe 3 keep making them.
I doubt that I will need any more as I would expect they will mass to attack my beach head and die.
2345AD:
Town founded on Hia land. Rushed a barrack with 2 transports. Station MA armies to block access, until I can get a wall and civil defense up.
I did raze two towns next to me, just for grins. They only have two std bombers, so I dropped in a few jets, just for fun.
Here is the current count for Hiawatha:
workers 55
infantry 37
spears/rifle/musket 6
MI 447, down about 1100
MA 100, down about 700
RA 17
Tactical 5
Xport 13
Carrier 1
sub 5
Battleship 14
Aegis 21
Bomber 2
Heli 3
jet 72
Guerilla 13
Tank 7, no AL so they make these.
Now making 695gpt on the way back up after cranking out so many settlers. Currently have 159 towns. WW is coming online, so may have to revolt.
IBT:
They launch 4 nukes and 1 hits a tundra town.
2346AD:
I revolt as many towns want to riot next turn, so I am sick of it. That will be the end of WW issues in 2 turns.
IBT:
The jets show their true value as the two bombers slide right in and drop bombs. The jet, oh they did nothing, what else?
2347AD:
Workers are now half speed during anarchy, but I have most of the important work down. It appears spies do not work during a revolt as I do not have an option to investigate a town. Never revolt after the middle ages.
2348AD:
In Monarchy now and cleaned up the towns. Now 700gpt, but that will go up as I get rid of units in a few turns. I used more xports to rush the Airport and I made a few airfields on the mainland. Next turn will let them come in as I have a wall, barracks, civil defense up now. Will rush in a harbor and then a temple and that is all it needs.
IBT:
Bomber even shots down one of my jets, nice. Well it tried.
They got one of AL hooked up, while I slept, so more MA and nukes. SDI shot down all three launches. A fair size landing of 28 units at first tundra area.
2349AD:
WLTQD breaks out. I rush a temple and we start the turn at 752gpt. I should have 5 or 6 settlers to plant.
Used almost all my cruise missiles to sink the landing boats. Sure miss lethal bombardment now. The landing party was not much sweat as I still have scores of RA's that I did not bother to send over.
I stopped making units, other than settlers. If I cannot beat them with what I have on hand, I should stop playing. Of course the Adviser says we are weak compared to them, but he is stoned.
IBT:
Rather light, the SDI got another nuke. They seem to have only sent 20 or so MA's to attack. They had 103 plus any they finished. Another landing party is at the door in the same spot.
2350AD:
It seems they only dropped about 20 units next to the town? I guess I am used to C3C and Sid as I expected at least 300. All they have done is to let me do some leader fishing. I think I got 5 cleaning the towns they had on the mainland. One back to back. So we will see how it rolls this time.
Cleared the towns tiles of troops. Razed the nearest town. 168 towns now and 804gpt, without scrapping all those lame jets.
2351AD:
They only sent 6 MA to attack and 2 others parked.
Made a leader on the mainland, not really where you need one. Formed another MA army. Iroq has only 28 MA now.
Send out some armies to start dishing out the pain.
2352AD:
Leader form army. Raze a few towns. Their Navy is nearly wiped out now.
2353AD:
Disbanding RA to rush a few markets as I think invasion will be very limited now and I even have an MA army on hand in the mainland. I long ago stop making armies from the MA and have sold all factories and such.
2354AD:
No invasion as he no longer has any transports. No tactical nukes, no carriers, no subs, no bombers, no heli and only 7 MA. Got another leader. Disband more jets and a few more RA and now have 930gpt. Like I said they are toast. The slower healing of armies is the only thing that is making the destruction take so long.
2355AD:
I made 4 or 5 leaders this round, too many to keep track of now. I am up to 26 armies. I have been rushing 1 MA in the beach town with the transports. When they are gone, will use some of the Aegis or RA. The town has so many units in it that it is a real pain to find MA to fill the armies with. Razed another metro and town.
I am mostly disband the workers on site, unless they can get home next turn. I am not going to bother making many towns. Maybe only 1 to grab the furs. I have to wait to get big enough to pop a settler there. May I will rush a granary next turn.
180 towns now, with a few more settlers in place and some coming out, should fill the continent next turn.
Even with the loss of over 2000 unit, mostly MI and MA, the Adviser says we are average compared to them? I am only only other nation, how do you come up with an average here?
If he had maybe 3000 more units, he may be average compared to us. Anyway all that is left is to grind down his towns a few at a time and get more and more armies to speed it up.