Well that sounds like a tonne of work, 4-6 tag - minimum 1 week - 50% of your time not working/sleeping to finish. No way I would impose this sort of thing on anyone.
These tags are simply ripped out of the dynamic traits mod (civilization schema).
Currently the traits we have are limited in terms of what you can do. This is exaggerated a lot by the fact there are too many traits and not enough modifiers. Its difficult to try and flesh out each trait with positive/negative modifiers while keeping them all dissimilar. Already lots of ideas are repeated and its often just a case of varying the strength/combination.
This is the reason I was curious how much effort is required to expand on the modifiers that can be used.
These tags are simply ripped out of the dynamic traits mod (civilization schema).
Currently the traits we have are limited in terms of what you can do. This is exaggerated a lot by the fact there are too many traits and not enough modifiers. Its difficult to try and flesh out each trait with positive/negative modifiers while keeping them all dissimilar. Already lots of ideas are repeated and its often just a case of varying the strength/combination.
This is the reason I was curious how much effort is required to expand on the modifiers that can be used.