
I finally found this, about 6 pages back, anyways i need a
NEW tag for FeaturesInfos:
Code:
<[U]FeatureUpgrade[/U]>FEATURE_FOREST_NEW</[U]FeatureUpgrade[/U]>
Schema info:
Code:
<ElementType name="FeatureUpgrade" content="textOnly"/>
<element type="FeatureUpgrade"/>
<element type="FeatureUpgrade"/>
FeatureUpgrade- If this improvement has a chance to turn into a feature.
Source Code in FfH2 from Kael here:
http://forums.civfanatics.com/showpost.php?p=5817028&postcount=1 (about 1/3 of the page down)
(This is what was proposed?)from DH ???
The only solution I thought of was having a burnt forests (burnt_forest_n ... burnt_forest_0) where n was the number of turns on the slowest speed. Then put the correct burnt_forest_k for the game speed on the plot. Then every turn go throw every plot and if it has burnt_forest_i on it change it to burnt_forest_(i-1) and replace it with forest if it was burnt_forest_0.
Way to complicated for me, sorry, its better to have just 1 tag. . .