TAM BTS v0.70 Released!

Why aren't the city status icons showing? Like, unrest, trade route access, etc?

Problem in the GameFont.tga file; I fixed it now and the icons are showing. The fix will be included in the next update.
 
My save game CTD problem appears to be discovering Empire. I changed my science so it took another turn and viola no crash. Next turn discover Empire, CTD.

Might be the new buildings added? Levee with bridge building and Security bureau with Empire?
 
My save game CTD problem appears to be discovering Empire. I changed my science so it took another turn and viola no crash. Next turn discover Empire, CTD.

Might be the new buildings added? Levee with bridge building and Security bureau with Empire?

Nope, they work fine. It's something else.


One thing I discovered is an infinite loop python error for any tech from the imperial era. It could be related to that.

jefmart1, I am aware of the Henge and Parthenon model sizes and I've already fixed them. It's not necessary to post a screenshot, but you do so by pressing the "Print Scr" key on your keyboard. It is sometimes bundled with "Sys Rq" above the Insert and Delete keys.
 
You can put a screenshot in your message by uploading an attachment to your post, or uploading your screenshot to imageshack.us and posting the link for forums.

:)
 
Thanks, Shqype!
 
Just wanted to add my two cents here

Great to see the mod in BTS. Couple things first there is something strange with the religious icons on a city they seem a bit out of whack I have one city that founded the meso gods but has the Olympian symbol as well as the proper symbol.

also How does vassalage work here seems to me it would be great for the setting but tech is needed for it?

Thanks
 
Nice things !
Here is another weird graphic (no idea of what is the building, it's from an IA city) :


I have same ctd with road building, understood it's about empire techs. I switched tech as to pursue this game.
 
Nice things !
Here is another weird graphic (no idea of what is the building, it's from an IA city) :


I have same ctd with road building, understood it's about empire techs. I switched tech as to pursue this game.

The graphic problem is the same one I had, it is from the wonder 'the Henge'. To be honest, it isn't funny, I pretty much had to stop playing, I couldn't see my troops or the enemy's. I finally went into the worldbuilder and deleted it to continue the game.

Best wishes,

Breunor
 
No missionaries in TAM.
Only christianity uses missionaries.
 
The graphic problem is the same one I had, it is from the wonder 'the Henge'. To be honest, it isn't funny, I pretty much had to stop playing, I couldn't see my troops or the enemy's. I finally went into the worldbuilder and deleted it to continue the game.

Best wishes,

Breunor

You did not need to do that. Just go to the Assets/XML/Art/Civ4ArtDefines_Building.xml file and change the scale of mesopothamian, greek and animism shrines.
 
You did not need to do that. Just go to the Assets/XML/Art/Civ4ArtDefines_Building.xml file and change the scale of mesopothamian, greek and animism shrines.

Yep, it's been addressed and included in the next update.

I think I'll just release it later on instead of waiting to fix the CTDs were having ... it's proving very difficult.
 
So what is the most efficient way to spread your religion. I've also noticed that the AI are very distrustful and it is very hard to get open borders. They seem to all have the same personality. I'd really like a Monty or Ragnar.

Natural religion spread is the only way. Having the high tier Holy Buildings will also increase natural religion spread.
 
Hi,

I loved TAM in CIV 3 so I tried it for Bts.

Good fun, however there are a few problems I've seen:

1) Oversized wonders - (has been mentioned further up) Some brown blob, a Ziggurat and a couple of temples are too big.

2) I have a crash issue. I'm not sure what is causing it. It happens on turn 319 AD 398 and I've looked to see if anything is built - like a wonder on that turn and I can't see anything. But the crash is consistent even from reloads 4-5 turns back
 
Thanks a lot for the work on TAM-BTS,
I can confirm the crash on turn 319 at year 398 AD,

fr.gr. Hans
 
What technologies are you guys / the AI researching at the time of the crash?

I suspect it is one from the imperial age.
 
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