There was one game with Folket, Thirlan, Yann, Ryan, and Tasunke.
Ivanbin played in the game as well (from the start even!

) however half way through the game he started to cause OOS with the rest of us, and after numerous tries (3 or so?) we had to bid him adieu.
Sometime approaching the end of the mid-game ... (eh, I was starting work on the Great Lighthouse, had already adopted foreign trade) Thirlan suddenly noticed my massive GNP, and decided to form a coalition against me.
Lets back up a bit shall we?
Tasunke was Hannah the Irin of the Lanun
Folket was Decius of the Calabim
Thirlan was Khazad
Yann was Sheaim
Ryan was Elohim
Ivanbin was Grigori.
There were two AI, Hippus(Rhoanna) and Bannor.
The Hippus ended up destroying the Bannor. I think the Bannor AI couldn't cope with having a mostly jungle/coast start (yes, even though the resources et al were excellent).
On the western edge of the Hippus/Bannor was the Calabim, stranded on a series of coastal peninsulas.
On the eastern side of the Hippus/Bannor was the Grigori, who were in the heartlands on the continent, and to the direct east of them were the Khazad, who were also in the heartlands of the continent.
Far to the south of the Khazad were the nefarious and evil Sheaim. They had one powerful and dark city, and below them lived Acheron, on a rich and jungled hill.
If you travel east from the Sheaim lands, hit the eastern coast, and travel north ... you will find the graceful Elohim. These soft souls foolishly sought to help the Khazad harm the beautiful and intelligent Lanun empire. To the immediate north of the Elohim was the powerful and magnificent lands of the Lanun. We were a peaceful people. Only wanting to tech to Divine Essence and get some long beards.
But then disaster struck! The greedy dwarves to the west sought our gold, and thereby formed a coalition to destroy us. Those in the coalition were the .... Bannor, Hippus, Grigori, Elohim, Khazad, and even the dastardly city state of Galvelholme (Sheaim).
The bannor were perhaps incidental participants. Indeed, the coalition started quite small. At first it was just the Khazad ... they threatened war but never truly declared. They even scouted my lands before the brilliant Lanun peoples had the good sense to close the borders. It was a shame really, for the Khazad were suffering from a great famine, and thousands died that could have sought shelter in our lands ... if only the borders had been able to remain open. It is clear that open Khazad aggression was the causes of these unfortunate deaths.
After the borders were closed ... the evil and sinister Khazad diplomats tricked the peaceful Elohim into foolishly declaring war on their superior Pirate kin.
The menacing brigands made camp on Hill Eire, a lovely hill that was home to many Lanun workers. These foul brigands slaughtered all the workers and their families ... what few remained fled to the city, where the noble Lanun honor guard cared for their needs. These foul beasts were paid by Elohim merchants, seeking war against the Lanun peoples. When Falamar noticed the Elohim flag raised upon this band of beasts, he was absolutely astonished. Hannah just grinned darkly when she heard the news. She told her Royal speaker to assemble the cultists.
For hill Eiyre was on the coastline, and a great tsunami came and killed all the brigands. Well, most of them at least. A few managed to get away as the glorious army of the Lanun thundered across the plains, causing all to tremble in their wake.
Cassiel of the Grigori remained in close communications with Hannah, and they would have forged an alliance to last the ages. However, a foul Sheaim assassin killed Cassiel in his sleep, using foul magicks never before seen.
After their leader was found dead, the Grigori started self governance, became highly aggressive, declared war on the bannor, and ceased all communications with the Lanun.
Hannah was much (to be continued)