talonschild
Drive-By NESer
I'd like to second Avioturso's modification, to be added alongside a consultation modification. In fact, I'll do that right now.
But strong and united team can go trough anything.
One lesson from a multitude of past democracy games is that there are two big aspects to the democracy -- in game, and role play. If there are many people who get charged up by role play, making them more enthusiastic participants, then we should aim for a structure which fosters that.
At the same time, unlike a single player democracy game where it's not the end of the world to have a few sub-optimal turns, these multi-player games are competitive. We want the very best available gameplay on each turn. In that respect, the best people at multi-player need to step up and lead, and those of us who are not so good at MP (like me for example) need to give our input but not be upset if the turnplayer takes us a different direction.
I see 4 facets that need to be addressed.
- Strategic decisions -- how to win. Needs input from everyone.
- Tactical/technical gameplay -- micromanagement, unit movement, eventually wartime. Needs specialists in those areas, who may or may not also be the turn players.
- Foreign Policy / Diplomacy -- My teams frankly have not been very good at this. I'll defer to people who have been on winning teams. One diplomat or several? Needs very good language skills, and also a strong strategic component on deciding who to ally with and who is the enemy. Above all else, must be prompt. The biggest knock on a couple of my previous teams is that we took too long and were not responsive, making the other teams believe we were insincere.
- Atmosphere -- Keeping it fun so that people want to stay active, while making sure we're still strong in the gameplay areas.
Personally, I don't need the role play thing right now. I'm here to learn why my skills at the other 3 areas don't lead to many wins.Democracy, Republic, Monarchy -- it's all the same to me as long as someone who knows how to win MP games is out in front.
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I propose we elect an officer to be responsible for constructing the polls in a way that is fair to everybody, rather than anyone posting whatever poll they want.
My main reasons for wanting this officer position made:
1. If we have someone who is responsible for creating polls, we have someone who can be held accountable, if problems arise.
2. Someone who can be held accountable is more likely to make every effort to make sure that polls are gotten up on time and handled fairly.
3. Polls that are handled fairly may help to avoid avoidable conflicts that could rise from confusing or slanted polls.
Not a main reason, but a side benefit is that all polls will be conducted in a consistent format, which could help to avoid confusion.
Being an elected position if people think the polls are unfair an election can be called for a replacement.
There is an obvious issue with having only one person make the polls as we want everyone to be able to have whatever they want polled. This is a complete and true democracy after all, not a republic posing as a democracy. To solve this problem I propose a thread be made called "Polls Needed" or something similar, in which anyone can post what they want to be polled.
One of the primary responsibilities of the "Poll-Master" would be to make sure that whatever anyone posts in that thread gets polled, and polled fairly.
The duties of the poll master are as follows:
The Poll-Master does not take responsibility for constructing the polls fairly, but instead takes the responsibility for reviewing the polls posted to determine if they are fairly constructed.
If the poll-master determines that a poll is not fairly constructed, they are responsible for making suggestions to the poster and making sure that a replacement poll or polls that are fair be conducted in a timely manner.
In the event that this officer is not active or away the Captain (or another elected officer) can temporarily assume the responsibilities of the poll-master.
This was the way that Polls were handled on AMAZON. We elected a Poll Master.
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I am dying... DYING to hear what cavscout has to say about the above postI think he was saying that I should just claim the title and make it official
In all seriousness, constant polling does sound like a good idea. However, the question becomes: should it inform or dictate the orders of a Minister?
As you may have noticed, I lean toward "inform". It seems that you, Sommerswerd, lean toward "dictate". What do the rest of you think? Or instead of asking should I - ah - make a poll?
Polling: OK for gathering data - Bad for decicions, IMHO. I belive polling as it is provided in the forum is fundamentally flawed decicion making method for two reasons:In all seriousness, constant polling does sound like a good idea. However, the question becomes: should it inform or dictate the orders of a Minister?
That phrasing leads to a problem of interpretation for the poll. "In an ideal world", implies that there are no consequences for changing our vote, it divorces the issue of what the setting should be, from if we should actually vote to change the setting.Perhaps I oughta rephrase. What is your preferred espionage setting in an ideal world?