talonschild
Drive-By NESer
That's why my personal opinion is that Ministers will use polls - complete or no - to inform their judgment. Sometimes decisions need to be made. If you don't like it, vote 'em out. But give Ministers some room to act.
In discussion-based decision, there is no way to gauge non-posters position. Especially if the conclusion is drawn from opinions stated in a surprising place (like a discussion in an espionage thread). People could just have missed that there is a decision process going on. In voting based decision as long as the poll has fair (more than 24 h if possible) and clear timeframe, I think it is fair to count those as empty votes.Also, how do we actually gauge the positions of those who don't post? Especially in a discussion-based decision?
On past teams we had a simple policy on non-posters. "Silence means Consent" as in if you don't speak up when the decision is being made, that is the same as giving your approval on the decision once made... No coming in after the decision is made and trying to overturn the decision, critisizing, complaining etc. That does not mean we have to adopt such a policy here, but that was what has been the custom in the past.In discussion-based decision, there is no way to gauge non-posters position.
As long as our decision cycle gives our turn player enough time to play we are fine. We can't really get inside our rivals' decision cycles though as this is a turn based game...Now for the most actions, IMO our aim should be to minimize time our decision cycle takes (OODA loop for those familiar with military planning, PDCA in industry).
As Sommers said, this game is not just about city/unit management. And even the empire management benefits greatly from faster decision cycle. E.g. we spot a SoD, our ally gets DoW'd or we find out that we're in a settler race and we either settle this turn a tile away from our original plan or lose the position completely. All of those situations and others I can't even imagine now would require decision cycle maximum of few hours. Plus diplomacy and outsmarting our enemies happen very much in real time and our response time there can be of critical importance.As long as our decision cycle gives our turn player enough time to play we are fine. We can't really get inside our rivals' decision cycles though as this is a turn based game...
This is an excellent point and related to what I'm trying to say here. Currently our decision cycle in organization issues is frankly put sluggish. This team is a bit over a month old (counting from first post in private forums) and we still don't have our working agreement/constitution. It is not clear, who will be our officials. We haven't even decided on what official roles we do want to have with the team. We aren't discussing our general strategy in organized fashion. If the game is about to start within a week, we can't afford to get caught pants down.And I think that we should be able to conclude this discussion within two days.
I have one open question about current vote on capital location. What do we do with previously voiced opinions if everyone does not have time to vote due to tight deadline before turn flip? Do we count them as best we can or do we only count given votes? Though I had the gall to set up the vote and even force my favourite voting system, this is as far as I'm willing to go. I just don't have the guts to either ignore or count the previous opinions.
Given the lack of consensus (as far as I can tell) on an Official voting process, I will continue to update my unofficial count:
In place: 9 (Sommerswerd (bananas as 2nd choice), Aivoturso (PH as 2nd choice), bistrita, tobaism (next leading commerce site as 2nd choice), talonschild (next leading commerce site as 2nd choice), whb, cav scout (1W is 2nd choice), RegentMan, Caledorn)
ph: 3, or 4? (YossarianLives (bananas as 2nd choice), bowsling, socralynnek, Jovan Kukic?)
Banana: 2 (vranasm (SIP as 2nd choice), bcool (PH as 2nd choice))
1W: 0
Southern hill: 0
just wanted to point out that the new voting process works reasonable only if there are X candidates and everyone has to vote for all and just order them.
The problem here is that in free voting system it's easy manipulate, let's take the capital decision.
If I vote bananas, SIP. I gave 1 to bananas, 0.5 SIP, 0 to PH
someone else votes SIP, gives 1 SIP, 0 bananas, 0 PH
best strategy if you want win of your option is to not vote for other options since then you don't give another vote advantage.
It feels like competing while trying to figure out the majority of votes.
I certainly could just say Bananas and be finished, but would be a bit unfair to people saying SIP only (since they obviously don't want win for any other place, they choose best strategy how to achieve this).
Eventually people will grasp this concept and the consensus will be on plain majority since everyone will start using the "1-vote" strategy.
the difference here is the thinking...
for me the SIP is just reserve when the bananas don't win and will try to live with it (even if I think it will be ... suboptimal decision), but still means I have something to play...
but what to think about someone saying "SIP only"...does it mean that if by some miracle bananas win they will stop playing?
Now I feel guilty that I didn't use "bananas only" since I harmed actually my best option. SIP is surely something I don't want to end with, but will try to live with.
Check the part 4 of the voting instructionNow I feel guilty that I didn't use "bananas only" since I harmed actually my best option. SIP is surely something I don't want to end with, but will try to live with.
Just edit your message before the deadline (a bit over two hours to go) if you want to. I believe that as long as the votes are open, it is fair that anyone can change their vote at any point. Otherwise the latecomers have tactical voting options the early voters don't have.4. Feel free to change your vote up till the deadline.