Crappiest turns ever....
Pre Flight: Switch York's worker to a warrior.
2110 BC (1): York Warrior --> Worker. move curragh
2070 BC (2): Move curragh , meet Chinese. They dont have alphabet and are very close with the French , who will trade it to them anyway , up 4 techs. Trade alphabet for warrior code and wheel and 40 gold. Worker finishes mine starts road.
2030 BC (3) Move curragh , move warrior.
1990 BC (4) see 1 portugeuse warrior , move warrior move curragh.
1950 BC (5) Move curragh move warrior , Granary finishes start on settler.
1910 BC (6) Move curragh move warrior.
IT: See a port settler/spear pair. York finishes worker.
1870 BC (7) Move Curragh Move warrior , 3 port warriors are closing in on York. 1 vet 1 reg 1 conscript. 2 fortify whew.
1830 BC (8) Move Curragh move warrior.
IT: The warriors wake up and the Portugese declare war!!!

Reg warrior attacks and dies. Vet attacks and destroys York.

Loosing 1 hp. They take 65!! gold from its vaults out of our 260.
1790 BC (9) Move curragh , move warrior closer to port lands. worker that was irrigating flees to mountain.
I didnt play last turn as this needs major discussion. Writing in 13 and London has settler in 2 turns with 7 spt. Maybe switch to archer as we only have a 2 warrior millitary. I hate to say it but I think we are doomed with 2 warriors and inevitable reinforcements closing in on London. Even if we survive we cant take out portugal or recover from this war. I suggest we start over. I'd post a screenie but I dont know how. As far as I know there was no way to get port out , the reg and vet warriors in our land wasnt enoigh to ask them to get out now or war, which they would've declared anyway.