I wonder who the genius was at Fireaxis who decided to do away with it in the first place.
Best world is giving a % raise of science between civs from deals. Now we talk for a real balanced game.
I'm tempted to check some mods after playing some months of vanilla civ. I wonder if GOTM and HoF will accept them someday.
Civ4 is not different than Civ5. It's all about abusing the AI.
What makes Civ4 a bit more interesting than Civ5 for singleplayer is the AI can manage wars more properly. But it can be overcome by his simplistic diplo system easily abused by the human.
Because it was by far the most powerful tool for the human player to abuse the AI. The problem is the same with civ5 but under another mechanic(RAs).
Best world is giving a % raise of science between civs from deals. Now we talk for a real balanced game.
Civ4 is not different than Civ5. It's all about abusing the AI. What makes Civ4 a bit more interesting than Civ5 for singleplayer is the AI can manage wars more properly. But it can be overcome by his simplistic diplo system easily abused by the human.
These both games suffer from a lot of flaws. This game can be way more balanced if they can combine strenghs from these 2 games in 1 super nice game!(MUPT, equal trades, complex diplo, etc).
The difference between tech trading in civ 4 and research agreements in civ 5 is that the AI allways signs then even if they are mad ad you So there is no reason to stay peacefull...