strategyonly
C2C Supreme Commander
Some players complaining that ancient era is too short so my idea taken from EoW mod for new tech
Military business (req military training and currency)
- enables mercenaries civic
- enables mercenary camp (building)
- enables mercenary stables (building)
- enables units connected to two above
After research of currency and military training you civ may discover that be a soldier could be profession.
It will be also good tech as placeholder to enable mercenary market in future development (currently developed by platyping)
Now remember, you have to factor in (When ever they get it working that is) the Nomad Start??