Yudishtira
Spiritual/Creative
In continuation of the 'flexible tech tree' discussion, we also have techs that should be prereqs but aren't. In early Industrial I just got two in a row. I tech Railroads, but of course I can't build any because they require a "later" tech namely Steel. Then I got Gas Lighting (which obsoletes Torches thus ironically making Oil Lamps worth building), but I won't have the option of any actual gas lights until I get Refining...
I suppose this may be because the column of the tech tree has a set beaker value, so the 'easy' techs are put before the harder ones. As a hard and fast rule, I'm afraid that is a design disaster waiting to happen (if it hasn't already...
).
I suppose this may be because the column of the tech tree has a set beaker value, so the 'easy' techs are put before the harder ones. As a hard and fast rule, I'm afraid that is a design disaster waiting to happen (if it hasn't already...
