ConanTLibrarian
Protector of Knowledge
Hey guys,
In some of the recent "100 turns" videos, I noticed something interesting. We all know that the bonus of the tectonic scanner is that it allows you to see petrol, geothermal, and titanium before actually researching the corresponding tech. I've seen threads talking about the various perks from taking this bonus, such as either rushing or delaying actually researching the corresponding techs, but I'm curious about another perk: In some of the gameplay videos, it seems that you can immediately improve titanium, as it only requires a mine? Not only this, but strategic resources typically give some sort of base bonus on the tile's yield (ex, unimproved iron still gives +1
). If I am correct in these things, it seems to further increase the value of the tectonic scanner as a starting bonus (which already seemed pretty strong when compared to some of the others, I'm looking at you fusion reactor
). Welp, I'm curious on your opinions, am I correct, or did I see the videos incorrecty?
This means so far, favorite ship bonuses are tectonic scanner & retrograde thrusters.
In some of the recent "100 turns" videos, I noticed something interesting. We all know that the bonus of the tectonic scanner is that it allows you to see petrol, geothermal, and titanium before actually researching the corresponding tech. I've seen threads talking about the various perks from taking this bonus, such as either rushing or delaying actually researching the corresponding techs, but I'm curious about another perk: In some of the gameplay videos, it seems that you can immediately improve titanium, as it only requires a mine? Not only this, but strategic resources typically give some sort of base bonus on the tile's yield (ex, unimproved iron still gives +1
). If I am correct in these things, it seems to further increase the value of the tectonic scanner as a starting bonus (which already seemed pretty strong when compared to some of the others, I'm looking at you fusion reactor
). Welp, I'm curious on your opinions, am I correct, or did I see the videos incorrecty?This means so far, favorite ship bonuses are tectonic scanner & retrograde thrusters.


) I also see what MadDjin and the others mean that the techs for petrol and titanium are going to be pretty common, and that you're only "saving research" on the geothermal tech potentially. I see that as a nice help, but yeah, perhaps I underestimated the value of 100 energy (which at first glance didn't seem like much to me). I have some weird thing in my mind like "taking the energy is a trap, the other options must be better somehow, right?". Thankfully, the point behind BE is trying a lot of different combinations, so I look forward to trying all sorts of different seeding loadouts (and echo the request of other fans for a "random seeding loadout" button).