Civilization has always (since Civ5 at least) been problematic in this sense, ever since they got rid of multiple tech inheritances. We've long had Caravels shooting cannons completely independently of whether we have technology for gunpowder.
The issue, I think, is that the more realistic the depictions of units become, the more glaring the inherent contradictions seem. When it was just one icon bonking into another one, nobody cared. I think maybe it's time to un-dumb the tech tree.
The issue, I think, is that the more realistic the depictions of units become, the more glaring the inherent contradictions seem. When it was just one icon bonking into another one, nobody cared. I think maybe it's time to un-dumb the tech tree.