Term I THE GREAT SEAFARING CULTURE AWAKENS

The usefulness of the Lighthouse is going to vary directly with the map settings. As far as the Colossus is concerned, it would be most useful if it were possible to complete it around the advent of Knights, in order to ensure a successful post-expansion expansion. However, this seems highly unlikely that an AI won't build it before the end of the AA, or even before a Government tech is discovered. Once again, I think coordination with other departments on this matter will be key, as if it is built in a nearby AI city, this gives us a very good chance of getting it as a GA "option", and then we'd need to build another wonder in order to trigger it. (Great Wall could still be around when Knights come about, and Copernicus/Sistine/Leo's if the Wall's not around anymore.)
 
I suggest beeline for Great Library. We're at Emperor level and we will probably need a tech lead.
 
Again, I need to watch out how the Technology and Trade Election works out.
Tentatively I go for Lighthouse, then Great Library, leveraging seafaring and commercial traits to the maximum.
 
But if we're on a pangaea, the Great Lighthouse wouldn't be of much use.
 
Exactly, so some prudency should be in place, that is why I carved out a core vision, with back up options in case land and resources would vary.
 
Doesn't the Lighthouse give an extra movement point as well as Sea movement? Even on a Pangaea, it can serve great use in that regard; moving 4 tiles per turn at Sea(outside of enemy culture borders) vs. Moving 3 tiles per turn on land or 1 tile per turn through enemy territory--it would allow for easier access to enemy cores(at least of civs that are on the coast), should we be forced to integrate a hostile enemy. Also, I haven't seen a generated Pangaea on a Small (or larger) map that hasn't had some sort of internal bay that was mostly sea tiles. Because of delayed contact trading this will help tremendously in finding more AIs to trade with.

So, if we're on Pangaea, I'd say prioritise the lighthouse only behind such more useful wonders as the Great Library. If it's continents or archipelago, it should become #1 wonder priority. Either way, it can provide a great boost in both exploration and war.
 
Indeed, the plan is to get 5 Speed Galleys, and make our navies the strongest throughout the game and accelerate overseas expansion. I prefer to have a settler moving 6 tiles per turn to one, putting it in the proper perspective. And with seafaring, we get extra commerce in water tiles.
 
No Lighthouse doesnt give land units any additional movement. I think Lighthouse is a good starting goal, and see how the game goes to see if its worthwhile. I think if were in a postition though and by that point were on a good landmass with neighbors I think Zeus should be our priority before any additional wonders. I say skip Great Library, as England we should be in a position to do some good tech brokering.
 
Of course I know Lighthouse does not cover land units.
The example was a settler boarding a galley, with us having Lighthouse.
I still want the movement advantage though.
 
apopholeus813 said:
No Lighthouse doesnt give land units any additional movement. I think Lighthouse is a good starting goal, and see how the game goes to see if its worthwhile. I think if were in a postition though and by that point were on a good landmass with neighbors I think Zeus should be our priority before any additional wonders. I say skip Great Library, as England we should be in a position to do some good tech brokering.

I think Provo means if the settler goes by sea. It just depends on where we start out. I really don't expect much wonder building for the first couple of turns, we need to focus more on expansion.
 
I fully support building a huge spotlight. It will give me something to flit aorund. I propose the yet to be proposed or built Roosting Tree to build this wonder.

I also plan to propose a Settlement Pattern to make sure that Provolutia is settled in the middle of the Mountains or desert so as to give a fitting home to its sponsor.

:joke:
 
A despotic GA is almost worthless. I'd prefer that we gave Great Library priority over Colossus. That way, the GA won't be triggered too early.

In my experience, the two most important wonders are GL and Smith's Trading Post.
 
Well, I am for both, but would make a try for Great Lighthouse too
 
The reason I said "3 tiles over land or 1 over land through enemy territory" is because I'm assuming we'll have roads through our territory and/or RoP through roaded allied territory. Sea travel will be faster if we (1) Get the lighthouse and/or (2) an enemy is across a small bay/inlet.

An important point to make also is that while building culture and certain wonders is important, it shouldn't be done at the expense of more important programs such as expansion. However, depending on the circumstances of the map, the Lighthouse could be an important tool to improve and accelerate expansion and exploration, including making contacts.
 
I agree 100 % with Xerol. In all games or business, one needs to leverage ones core advantages to the meximum, and ours is seafaring and commerce.
If we can map much of the world prior to the other civilizations can expand, we got first pickings on contacts, first pickings on new cities and resources, we win all naval battles due to 67 % better speed for positioning, plus we reduce potential gold upkeep for cities placed much faster than without, expanding by water.

With the present government of SAAM (Philosophy-Mapmaking-Republic) and Tim Bentley (quick military expansion following settlers) and MOTH (sudden expansion by sea and land) I firmly believe that Lighthouse will be our best shot.
 
I beleve that we should take the advantage of the Lighthouse wonder. In fact, since we are going to chose a seafaring civilization. This makes this wonder more appealing to us since we can take the bonis of being a seafaring nation coupled with the Lighthouse wonder, we can certanly create a faster navy in terms of movement speed.
 
By all means, we should make the Lighthouse a priority (same thing with Magellan, when it becomes available). My argument is against building the Colossus.
 
How about we get the Lighthouse and make it a priority to kick the rear end of the civ that build the Colossus. That way we get both wonders! :lol:
 
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