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Terra Modified

Discussion in 'Civ4 - Map Scripts' started by PiTiFUL, Mar 24, 2007.

  1. PiTiFUL

    PiTiFUL Chieftain

    Joined:
    Nov 4, 2005
    Messages:
    136
    Location:
    Canada
    No it isnt, the only thing that is the same between Earth2 and Terra is that both scripts leave a large land mass empty to be discovered. Other then that Terra is unique and generates maps that look nothing like Earth2 maps. Earth2 as implied generate Earth looking maps, Terra generates maps that look nothing like Earth.
     
  2. Lachlan

    Lachlan Great Builder of Civs !

    Joined:
    Mar 27, 2002
    Messages:
    2,072
    Location:
    European Union
    Problem with Xyth's History Rewritten Mod : i placed your mapscript for BTS in private maps folder of this mod and "start in old world" didn't appeared ?

    I run on Mac OS X version of Civ 4 BTS
     
  3. PiTiFUL

    PiTiFUL Chieftain

    Joined:
    Nov 4, 2005
    Messages:
    136
    Location:
    Canada
    The mapscript doesnt allow you to choose where your civ spawns, all it does is spawn civs everywhere instead of JUST in the 'old world'... I did this because I like the maps this script generates and wanted to use it for games where I dont want an empty undiscovered 'new world'

    PS when using this script you need to add a lot more civs then the default setting, to account for all the extra space civs can spawn in... as an example, on a large map the default is 9 I think, you need to bump that to 14.
     
  4. Lachlan

    Lachlan Great Builder of Civs !

    Joined:
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    Ok, thanks for the answer ;)
     

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