Terrible Ideas

For the rock band theme. A close tie would be ANY METALLICA SONG
I happen to like Metallica. Their singing about poliitcs and social issues is a refreshing change from the typical Heavy Metal Sex, Drugs, and Satanism... :P
 
I happen to like Metallica. Their singing about poliitcs and social issues is a refreshing change from the typical Heavy Metal Sex, Drugs, and Satanism... :p
I mean they are more tolerable than other metal bands.
 
Terrible idea #17: rock music is a warning indicator that another civ is approaching cultural victory. Music gets louder (and switches to tracks that are more and more overplayed) as cultural victory gets closer until finally "We Didn't Start the Fire" by Billy Joel indicates one turn to cultural victory.
 
I mean they are more tolerable than other metal bands.
Actually, I don't find Metal, in general, that bad, and even enjoy quite a bit of it. But I went to school in the '80's and early '90's, and a lot of my friends and acquaintances in Junior High (including one of the first girls I dated) were headbangers, and my brother liked the music, too, and played it from his room next door. Though I wasn't as fond of it at the time, it grew on me inrestrospect, possibly because I definitely was a fan of Grunge and Indy music in the '90's, which had similar themes and motifs, and men who liked to avoid haircuts - just not as vociferous in presentation.
 
The fundamental problem with Johnny Mac is that he's a fundamentally polarizing figure whose reputation varies a lot depending on which part of Canadian demographics you belong to. English Canadians (who aren't alligned with social justice movements), generally neutral to positive. French Canadians, not quite so neutral to positive. Indigenous people, really very much not neutral let alone positive.

So, maybe not a terrible idea in a "he was a terrible person and leader" way - he was a lot more complex and nuanced, but a terrible idea in a "you're just trying to get crap started, aren't you?" way.
 
The fundamental problem with Johnny Mac is that he's a fundamentally polarizing figure whose reputation varies a lot depending on which part of Canadian demographics you belong to. English Canadians (who aren't alligned with social justice movements), generally neutral to positive. French Canadians, not quite so neutral to positive. Indigenous people, really very much not neutral let alone positive.

So, maybe not a terrible idea in a "he was a terrible person and leader" way - he was a lot more complex and nuanced, but a terrible idea in a "you're just trying to get crap started, aren't you?" way.
Well, one could hold this view of the great majoriy of Canadia PM's, with differing views by differing groups differing - French Canadians, Ukrainian Canadians, and Anti-Imperialists weren't fond of Borden, even though he's often typically well-regarded (on the 100-dollar-bill). William Lyon Mackenzie King was the epitomy of the uncharismatic and flip-flopping but Machiavellean, manipulative, opportunitic leader envisioned in, "The Prince." Pierre Elliott Trudeau was very polarizing, and harsh in attitude, and was not shy about his lack of care of public opinion of HIM - it was policies he rode on. Even Laurier didn't command the national unity and vision he's often made out to have.

Then again, if analyzed, every U.S. President after Washington has much reason to be divisive in memory to modern Americans. And, Victoria, the symbol of the height of British power and influence, was an especially rotten time to be pour in Britain. Gladstone, the Victorian-era PM who most advocated for the lower classes, was detested by Victoria, personally. According to an anecdote, when he was to be made PM, and Victoria had to oblige due to Parliamentary Convention, she supposedly said (according to the anecdote), "well, I suppose protocol demands he kiss hands. But he had best wear a bandana over his face, like guttersnipes he champions - but a clean one." Also, the Victorian Age was the height of British Colonist racist policies, where Secretary of State for Colonial Affaris, Joesph Chamberlain (the uncle of Neville, "Peace in our Time," Chamberlain), quoted the phrase from one of Rudyard Kipling's poems, "White Man's Burden," to describe Britain's, "civilizing mission."
 
I'd actually argue that just at the name, you're likely to get stronger negative reactions from the French Canadians I know over MacDonald than over Borden or King - mostly because the conscription crisises while they're still big deals aren't so strongly associated with the PMs involved, but the Métis rebellions/Riel hanging are *very* much blamed personally on JAM.
 
Terrible idea #18: Wonders can be pillaged by hostile armies, natural disasters or secret operations (late game). When hit again after being pillaged, they can be destroyed from the game and their bonuses lost.

Kinda like the 7 ancient wonders, from which only Pyramids are somewhat intact, as they were discovered by Napoleon during Egypt expedition, half buried in sand.
 
Kinda like the 7 ancient wonders, from which only Pyramids are somewhat intact, as they were discovered by Napoleon during Egypt expedition, half buried in sand.
I'm pretty sure the Arabs, Ayyubids, and Ottomans in Egypt knew they were there, and had an inkling of what they were. But Napoleon did like to aggrandize himself.
 
Terrible idea #19: Civ 6 Education Edition!

After completing research for a tech or civ, you must demonstrate your knowledge of the tech/civ that your empire just discovered by taking a quiz on the subject of whatever tech/civ you just researched. A passing score unlocks the perks such as new units and buildings. If you fail or if the game notices that you're cheating, then you have to wait until the next turn and then watch a 15 minute informational video (ideally narrated by Sean Bean) before retaking the quiz. Fail too many times and you'll be denied the tech/civ's perks for the rest of the game.

The quizzes for future tech/civ will be on elements of some randomly chosen sci-fi universe such as Star Trek.
 
Terrible idea #20 - realistic disease and famine system: you just get hit randomly by natural disasters and epidemics which kill huge % of your pop and cause civil wars, you can't do anything against them until industrial era. But they are also not equally distributed among players, no you just discover three eras into the game, that your capital is founded on the tectonic line or in the plague zone or flood zone, while some other players are completely safe from those problems.

Terrible idea #21 - precolombian simulator: whoops, you get no horses and no farm animals whatsoever, and much less variety of crops so you can't settle lands your opponents can, and also you may be randomly vulnerable to diseases your enemies are immune to!
 
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Terrible idea #21 - precolombian simulator: whoops, you get no horses and no farm animals whatsoever, and much less variety of crops so you can't settle lands your opponents can, and also you may be randomly vulnerable to diseases your enemies are immune to!
Well, in truth, the Pre-Columbian Andean civilizations did use cameilids such as llamas and alpacas as beasts of burden and for agricultural work, and the Indigenous Peoples of the Great Plains and Northern Woodlands regions used domesticated canines (the later-named American yellow dog, I believe) to pull travoises.
Works with iron too.
Iron was definitely there, and in large amounts, and a few ethniticies used it in craft, like Purepeche (which is why the Aztecs never conquered them), and, indeed, most of the flint to start fires, like in most early tech paradigms, was iron-based. Many paints, whether for buildings, clothes, or bodies, also had a notable iron base. It was really only awaiting a eureka moment to begin such craft on a bigger scale.
 
terrible idea #23: There are now DBZ-level superhumans that cannot be toggled off and have realistic effects (in other words, destroying the planet or otherwise making it uninhabitable)
I'm not familiar with the acronym DBZ.
 
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