- Joined
- Mar 5, 2017
- Messages
- 4,111
Generalized feedback on the qualify or funness of something isn't what I was referring to. What you've listed here is impossible to attribute to specific feedback (and when did they fix the endgame being a chore? That's news to meSODs criticism, ICS criticism (although devs themselves didn't want them), Corruption criticism, etc... many complaints about how it was too hard or too easy to beat a Deity game (Civ2 : farms everywhere and snowball, Civ3 : awful mechanics of siege + corruption that was advantaging middle land spawns, Civ4 city maintenance, Civ5 global happiness, Civ6 "the end is achore to reach while we know we already won", etc.) and yet, those were majorly criticisms about existing gameplay, not brand new ideas like tabula rasa or anything.

Without intending to offend you, there's no proof they even received your letter, much less integrated any ideas directly as a result of what you said.Well I composed a letter back in early 2000's synthesising hundreds of notes playing Civ2, and most (even bad) ideas were took from it : strategic resources, city cultural territory, colonies, among speculation of all sorts of what could be Civ. I also remember to have suggested in those forums that trade routes would form roads, at least. So in my point of view, if the "fan" feels enough passionate by its subject, it is to say the Civ series particularly, it could be of good use to the devs for inspiration.
The absolute last thing that any game developer is bereft of is ideas.it could be of good use to the devs for inspiration.
Last edited: