TETurkhan Test of Time (Map & Mod)

Would it be possible to post a .zip file of it? I don't what is wrong with my computer. It should open this.
 
I'm on Windows 98. The icon shows the little books coming out of the box, and it used to work. Ive ran plenty of executables after downloading. I'm stumped. Oh well. I can wait for the .zip file, so no rush. I have to make a wedding website anyway. Ugh.
 
Thanks, TETurkhan, it's much appreciated. I'll download it when I get home tonight.

One question I've always wondered about. Is Europe able to support a reasonable amount of good size cities?
 
Originally posted by PCHighway
Interesting, eh? No fair you made the mod! I change my mind, whatever civ I choose It will be faaaaaar away from yours:p. I will Pm you, but be on the look out, I have a strange suspicion my other PM's didn’t get through.

I would be interested in playing the game as well.
 
I actually got around to playing the updated version - so far I really like it! Excellent job, Teturkhan!

Putting up the settler costs was a great idea - although it makes expansion so much harder, it actually does give more realism to the game. I'm currently in about 2500BC, playing as Russians, on start locations only, and with mass regicide enabled (on Monarch level)

I still only have 2 cities (and actually a good portion of AI civs also have only 2 cities), but I've already got the Pyramids in Moscow and I'm at war with Germany!

By about 3000 BC I already knew most of the Civs in Europe, Asia and N. Africa, and this made tech trade really easy - so with science only set to 10%, I'm one of the most advanced civs.
 
I actually got around to playing the updated version - so far I really like it! Excellent job, Teturkhan! - SGRIG

Thanks, just hope it all works out smooth. I am guilty of mostly testing the city version of the mod with 31 civs and at the hardest level. Everything there seems to work fine, however I am suspect of the tech research rate. I assume your playing the world version without cities. Ensure to expand and grab enough cities, and don't hesitate to hurry production because of the hit your population will take - I have made one citizen worth lots of production.

One other point, find out where the largetst cities in history were, and build a ones in those locations. Even if the region is initially lacking in resources, it most likely will grow over time.

Finally, who is up for a game on this scenario?

We need to choose between 3 versions, city, world & random map. Then we can assign 8 civs to people, and choose method of play (I recommend email game - since getting upto 8 people to play at one time can be very difficult). Email will enable all of us to have around a turn a day - yes its slow but I for one don't mind. We could form a thread, like a weekly gazette of world events telling whats going on. Though turns would go by slow, people could keep themselves busy by scheming, plotting, forming alliances etc... you might even find the write ups and dealings more interesting than the actual turn :)

if your are interested, drop me an email (email only pls, not in this thread)... I will at the end of the week post the people who are in - remember a maxium of 8 Civs, so be quick and choose your Civ. Civs will be given according to who asks for them first. I will do the gentlemen thing and choose the last available civ.

This should be interesting and please make sure you understand the mod, changes, strategies that work etc before we start... I don't want people in the middle of the game quiting saying they didn't know how it worked etc - no excuses!!! :D

Summary:

1- your name & Email
2- Civ you want to play
3- Version of the mod you want to play (City, World Or random map)
4- finally email me this information teturkhan@hotmail.com

I will post the list of players on the first page of this thread
 
sgrig- I still only have 2 cities (and actually a good portion of AI civs also have only 2 cities), but I've already got the Pyramids in Moscow and I'm at war with Germany!
Whoa!, I to started one, the time scale seems pretty exact. And actually somehow, unexpectedly, balanced!!!

I played as Poland, and once I had seen that Russia was wide open, and I had 3 warriors, I charged straight for them, I decided to take a downward rout, taking Kiev, Kharkiv (sp?), and Rostov, by the time I was at the borders of Rostov, they had a spearmen there, and two warriors headed for Minsk.

I did a daring maneuver with my Queen and killed one, and 2 turns later, had the defense of Minsk to kill the second, but more started appearing, and I had to act fast, but for some reason, Russia's warrior started running back upwards (and out of site) I figured someone else was at war with them, and decided to leave my cities once more and send my Warrior down to Rostov, Where I had left my other warriors (the ones that took Kiev and Kharkiv), as I didn’t think 3 warriors would be a match for the spearmen of Kostov, by the time backup arrived, I started seeing one or two, Russian warriors coming back towards Minsk, and, long story short, I took Rostov and offered peace, they declined, so I attacked a city called Ryazan, which I took then lost, and then they came to me and offered peace. I accepted.
For some reason they had a distraction from the north, which seems to have saved me, because a couple of turns later, I saw many warriors circling my borders. And I knew I would either be dead soon, or dead later so I was surprised when the Celts attacked the Russians! So I attacked the Russians also, but Was defeated pretty quick, and in a bad move sent out all my warriors to defend, Minsk, which led to my ruin. And soon my Queen was running through the middle east, then Africa, where I committed suicide (I went to Africa So I could see a Dino:D)

Kanaric- I would be interested in playing the game as well.
Hmm, I see the start of something big here!??!?! When will you start the new thread?
 
Do you have to have PTW to get at the files? I'd love to give the city map a whirl, with the new units and everything. I can set it up the old fashioned way if I had access to the files.

Not that I'm trying to be a freeloader, I just was hesitant to toss away 30 bucks for PTW after everyone said multiplayer was worthless and unplayable, so I've put it off. I'll probably have to buy it, I guess, but this mod looks like it will make it worthwhile.
 
I am noticing the posts are racking up in this thread. Many of them are one or two lines, others are messages to me rather than about the mod. Please limit your posts and put more thought into them before posting. The thread will be much more effective this way, and useful for people wanting to know issues regarding the mod. If you have any questions, you can always email me or PM me.

Thanks, and in addition you can now partake in multiplayer games on this mod (just click the link below "Power Politics")
 
I have a suggestion for the greeks. Instead of giving them knights give them cataphracts (sp?) for example since in medieval times they didn't have knights in the same way eastern europe had them.

If you ever have ever played medieval total war there are a lot of good units on there that you could use an ideas for more new ones in your mod if you wish to add more. You may be able to convert the unit graphics on there but i dont know since i have never made a custom unit.


BTW when do you intend on playing the game and what settings would you use? I probably would have enough free time to play on the cities and world map version.
 
This mod really looks fantastic and with all the new units and other mods, I really do not want to play another mod. However, I cannot play this game as anything other than the Americans but they are no where to be found in this mod.

I know that Americans in this mod would not be realistic since they were not around in 5000 BC but is there any way I can get them in the game? I have tried playing a custom civ, but then i get placed in europe or I have to be an indian tribe which i do not want to be. Call me a homer, but the good old USA is all i want to be, plus the Americans get the F-15 ;)

Any love coming for an american included version?

Thanks and great work.
 
I think the Babylons should also come back. Teturkhan, you've made an excellent work, but why did you kicked out the Babylons? :rolleyes:

Maybe you did this, so Israel, Persian and the Arab could have more room to expand. But does it looks different in Europe? no, its also tight. :D

Put them back, so the players can choose at the beginning if they want the Babylons or the Arabs instead.

I will now check your new Version. Another Question: Do you make also changes to the terrain or just the rules?

Good Work
Houman
 
I really wanted to include the Americans, however as you pointed out, its difficult to place them around 5000BC.

I do have a spin off of this mod in the works which is called American Destiny. It starts around 1500AD and will highlight the American Rise to Power, very very cool. The Americans start off small but they explode on to the scene eventually to become the super power they are today :D

As for the current available mods I suggest you play England or France. You know come to think of it, I shoud make the Just Mod version include Americans. After all its a random map so it should work out - let me review it and see what I can come up with.

reply to Houman - yes I did some terrain changes... I was able to implement the suggestion LoneWolf made earlier.
 
help,

I have tried to install the new version of the Mod 1.66 Full Version.

After running the setup.exe a Dos Box came up and disapeared again.
So I moved the file to my Civ Directory and tried again, but nothing happend, so I tried again, and could see the Harddrive was working hard. :)

I checked the processes and found out two processes of 1.66-setup.exe both were running.

How should I install this exe ?

Thanks
Houman

P.S. Besides I have WInXP
 
click it and give it a minute - it should be installed (watch the harddrive, once it stops working you will know, safe bet is to give it a couple of minutes)

The update version has a window showing you the install as it takes place, however the full install does not.
 
I will not be surprised if what I will say now was repeated in this thread dozens of times but I apologize for not reading the replies since there are more than 200 of them.

I'm amazed by TETurkhan's modpack :eek:
You have put a lot of effort in this and providing us with such a modpack is more than just a favor. In my opinion, your modpack is better than the expansion pack PLAY THE WORLD itself!! It looks like you made more changes and improvements in the game than the whole Firaxis team that worked on the expansion. I'd better buy your modpack officially than PLAY THE WORLD... you could have made a lot of money.

Again, I thank you for allowing me to download this modpack, I can't be grateful enough. I haven't managed to play it much but I checked out some of the concepts. You've added quite accurate CIVILIOPEDIA TRIBE'S HISTORY and added a lot of customized units.

One disadvantage (that is not your fault and can't really be fixed) is the speed of the game when having 30 AI players. I'm playing Regicide and it takes like 7-10 seconds per turn.

10/10 :goodjob:
 
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