When a city is destroyed ruins appear and then if you build anything in that tile the ruins will disapear, but what if under each city there is ruins as a bonus resource that will appear after archeology(?) is discoverd, so if the ruins of a city came upon your city area you get gold as tourism bonus sort of...
hmm, this can make pompei's today a reality. besides, it should be atleast 500 years before the resource pops up. it's not like we blow up a city, and the next turn people run up to the remains and pay you money to see what's there.
Yup it was set aflame actualy around 200bc if i remember right and it was sieged a couple of times too and often things were build ontop of the old ones and later it was discovered that under your neighbours flat is a old mansion of one of the magistrate!
As a was saying, if you destroy rome after archeoligy is dircoverd it wouldn't be so mind blowing is in the same turn the resource appears in the map since rome had ruins already.
I think we are in day 9. everything going to schedule, TE?
If you need help just ask.
playing as the english, i conquered dublin and cardif giving me lots of workers, when a brough all of the captured workers to london a leader appeared, is this normal? and why is it that i can't transform edward into a army or rush a building?
Can you have the leader make a SGA. And yes it might have changed there is no way to tell, did you convert it in the editor or did you go in C3C and load TET?
No you do not have to stop playing, but what you can do to stop this thing form happening is go in the editor in to rules under the units tab find the "leader" unit and over in the flags to the middle right there should be a flag called Science Age. Check it and above that there is a flag called Finish Improvements if it is not checked then check it.
I need to make a German version of Test of Time 1.93
To do this, I need someone that is fluent in German and has a working German version of the game - anyone out there?? Or is anyone aware of a German Civ site?
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