Preturn - 1295ad Will form Army with MGL Cornplanter next turn. All healthy cavs were out in the field, so I upgraded 3 MW's to cavs. Will add to army next turn. Change 23 scientists to taxmen and still get Combustion in 3 with +122gpt. (tried for all scientists to get it in 2, but couldn't.)
IT - Zulu's demand silks and we don't need another war...ok. Trade Atomic Theory for Commie and WM. Also trade Steel for Espionage. Bab ships shell Pharsalos. America and Greece sign peace. Rifle at Zarquiem kills cav on defense from city. the people want to build the Intelligence Agency. Mayhem City cav -> infantry. Troy resistance ends.Asyut settler-> arty, Tyendanaga arty -> arty. New room and shrubbery for our Palace.
1. 1300ad - Hire taxman in Troy. Attack and take Argos, losing 1 cav, 1 redlined. Fill army. Move reinforcements to Pharsalos, Zarquium and Ephasus, railing closer to the front.
IT - Abe wants ROP and MPP. Nope and he has nothing to trade. Zulus declare on Abe! Bab ships shell Pharsalos...nice of them to help us. Greeks land LB near Abydos. Sallie infantry -> infantry, Bedeville uni -> heroic epic, Smelly infantry -> infantry.
2. 1305 - Rifle and LB approach Thessalonica, fire 1 arty knocking 2hp off rifle...I think garrison is strong enough to hold. Take Ephasus with no losses, but some injuries. Capture Pharsalos. Rail to area near Abydos where LB is, send infantry to cover and kill with army. Attack Zarquium and capture with no losses, one injury and capture one slave. Combustion next turn with scientists tuned so that there is no overrun.
IT - Bab boats sail away. Greek units move around, but don't attack. Combustion -> Flight in 7 at 90% with 915 in the kitty and +122gpt. Harriet Bay uni -> cav, Mayhem city infantry -> infantry, Niagra Falls aqua -> lib. Resistance ends in Thessalonica. Waystation settler -> court (not sure what to do with the settlers.)
3. 1310 - Greek units are scattered in the west, so rail to get units close to them. Kill 1 rifle at Thessalonica. Bombard and attack 2 LB's at Niagara Falls and get an MGL, Tecumpsah.

Kill another LB, but no promotion. There are 3 Greek cities left in the N/W and 2 in the south. Athens is now pop 1 and Delphi is pop 3, and I imagine the Babs will soon swallow them up. Make another cav army with Tecumpsah.
IT - Babs want ROP and MPP. Nope. The people want to build the Pentagon. Sallie infantry -> infantry, Clever Spgs uni -> bank, Smelly infantry -> arty (because I think we need more), Byblos -> court, Tyendanaga arty -> arty, Larsa harbor -> aqua, Cattaraugus harbor -> arty
4. 1315 - Attack Mycenae, cav promotes to elite, take Mycenae with no losses. Zulu cav must have been dropped next to Rhodes from a boat and we'll have competition. Move forces next to Eretria, but not enough arty to weaken sufficiently. I'll wait until next turn. Found Akwasasne N/W of Niagara Falls -> harbor. MM scientists to knock a turn off Flight, now due in 5 at +62.
IT - Zulu cav attacks Rhodes and is redlined. America and Persia sign peace. LB from Rhodes kills Zulu cav. Oswego uni -> factory, Mayhem City infantry -> hospital, El Amarna court -> market, Kiohero aqua -> market
5. 1320 - Attack and take Eretria losing 1 cav. Attack and take Rhodes with no losses. Found Kahnawake in south next to Zarquium -> temple...I think I should have been closer to Argos to fill Greek culture gap.

2 Bab infantry moved to mountain in Argos' border on the IT...looks like trouble so I move some cannon and units back next to Argos.
IT - Sallie infantry -> bank, Heroic Epic completes in Bedeville -> Intel Agency, Harriet Bay cav -> stock exchange. Resistance ends in Pharsalos. Eotin Bay factory -> bank, Smelly arty -> bank, Cronetown factory -> stock exchange. Tyendanaga riots due to WW, so hire clown. Caughnawaga uni - bank. Resistance ends several places, but too fast to read where. Hire cop in Kiohero. Bab infantry who were near Argo seem to be heading toward Delphi. Change VV from hospital to factory. Change Tyendanaga from arty to settler, Farm4 from arty to settler, Clever Spgs from bank to army, and Sallie to Pentagon.
6. 1325 Rail tile S of Oka, which is close enough for arty to reach Delphi. Move army and cavs next to Delphi and 1-move units to Oka. Bombard Delphi and take it with no injuries and get 3 slaves and start worker build. Rail tile S of Delphi and move troops, arty and workers there. Move arty and infantry close enough to shell Athens and move army and cavs next to Delphi. Cross my fingers and hit enter.
IT - Persia declares on America. Brave Greek LB's attack Bab infantry and lose. Tyendanaga settler -> arty, Farm4 settler -> arty
7. 1330 - Bombard Athens defended by 3 rifles and a LB. kill rifles, 3 cavs retreat, 1 promoted to elite. We take Delphi with Sun Tzu's, Hanging Gardens and Bach's, and the Greeks exist no more. Found Chondote between Delphi and Athens to expand our border toward the Babs -> lib. Found Dye City S of Pharssalos to capture dyes -> lib. Change Farm3 to settler to fill in some ex-Greek territory.
IT - Babs all head toward home. Farm 3 settler -> arty
8. 1335 Change Tyendenaga to another settler, Mayhem City from hospital to stock exchange. Flight in 1 and MM to +218gpt. Trade Combustion to Hammi for 1020g, 28gpt and WM...then to Persia for 110g and 33gpt.
IT - Babs continue homeward. Combustion -> Mass Prod at 90% in 5 turns at +193. Foreign Advisor says our military is weak to the Babs. Tyendanaga settler -> stock exchange
9. 1340 - Move settlers into place for jungle cities. workers railing, cash rush workers in some new cities, upgraded cannons to arties. Notice Babs have established a town S/E of Dye City and touching our borders.
IT - Redlined American cav moves out of Dariush Kabir toward Niagara Falls (a battle going on?) Delphi worker -> lib, Mayhem stock exchange -> bomber, Eotin Bay bank -> stock exchange, Smelly bank -> stock exchange, Napa Valley uni -> aqua, Ephesus worker -> lib, Rhodes worker -> harbor.
10. 1345 - Found Jungle Madness S of Hiawatha's -> lib. Found Other Dyes E of Sparta -> lib. workers railing. very quiet.
We have a LOT of temples and libs building which the next player may want to change. Our territory is very peaceful right now. My 10 turns ended on 1345 ad, but I think it was off to start as I got it at 1295 ad. Some family is dropping by, so I'm not going to play an 11th turn. This seems like a good time for us to discuss whether we want to build quietly for awhile or go after the Babs.
I didn't take a territory pic, as not much has changed, but I did take one of the southern area with our new towns and the Bab town near Dye City. Several other pics to follow in next post.