Here is that list that was wanted...
Infernal:
AI only, immensly powerful.
Hero: Hyborem
Kraz-Te-Kahn:
Dwarves Driven from the underhome by the corrupting influence of hell down into thier hidden caverns.
Leader: ?
Braduk Alliance:
Ragged Alliance of the Orcs and the Bannor Remnant, who have put thier differences behind them to work for a common end.
Leader: Brigid the Shining
Hero:
Illians:
Auric still seeks godhood
Leader: Auric Ulvin
Hero:
Elven Courts:
With the Death of Faeryl Viconia and Arendel Phaedra, and the Institution of Thessa as a queen acceptable to both courts, the elves live in an uneasy peace.
Leader: Thessa
Hero:
Alliance of the Free People:
As Hell spread over the plains of the Hippus, Rhoanna sought the help of the Pirate King Falamar in transporting her people to a place they could live free from the Infernal. They settled on a string of islands in the sea, and live happily and peacefully together.
Leader: Falmarson.
Hero: Grigori Adventurer Mechanic
The Repentant:
Sheim survivors that realise now that their previous leaders - those that knew that they were trying to destroy creation - betrayed them, and that they now have a debt to the World. They have turned away from the use of planar gates and pyre zombies, but they do bring their expertise in matters Arcane with them. they have also absordbed some of the former Elohim Empire.
Leader: Bar Duros
Hero:
Keelyn's Playground:
Demons have always loved Keelyn, her pets secreting her away from the main infernal attack on Jubilee. she took refuge out, far away from the infernal lands, and lives with her group of demon freinds, ready to retake her land.
Leader: Keelyn
Hero: Giggles
Laroth's Dominion:
Sidar that have become ghouls or spectres and are ruled by Laroth, having left the Underworld after gaining control of the Death sphere by destroying the God of Death. The Sidar now devour the souls of their victims, which join the armies of Laroth.
Leader: laroth
Hero:
Remnants of Patria:
In ages past the Sidar would have been revolted by the necromantic art they now parcticed. Now they saw it necessary. With the help of the Overlord of the Amurites, Dain,believed that hope and survival lay in the past, the land of Patria. Led by Laroth, who was granted life by Arwan as terms of a truce, the Remnants of Patria seek to revive the 21 mages of Patria and find Kylorin.
Leader: Laroth
Hero:
The Caravan:
On the road towards an uncertain future, an incredible sight it is, the Caravan. Combining knowledge and experience, the group that makes the Caravan is not a large force but it is elusive, unpredictable and constantly learning and improving. The courage of the Grigori Dragonslayers, the experience of the Bannor Paladins, the Malakims knowledge of the land, the covert tactics of the Svartalfar Assassins and the undeniable presence of an Angel. In combat, moving like a school of fish in perfect harmony - leadership changed naturally, depending on the challenge and the enviroment.
Leader: Shifts
Hero: An angel (I presume)
The Crimson Guild:
Calibim/Dovellio with a emphasis on slavery and slightly more arcane than physical vampires. The two cultures mixing to make a type of bandit kingdom.
Leader:
Hero:
Kuriotates:
How about bringing back the Kuriotites(sp) but instead of that snot nosed little boy. Let the Dragon be the actual leader and the head of the Cult of the Dragon. They already represent an eclectic mix of different races, yet now more than ever they need each other to survive. Instead of wanting peace and big cities they are secretly preparing for a final battle with Hyborem.
Leader: Eurabaties(sp)
Hero: Eurabaties(sp)
The Arcane swords:
a combination of Amurites (personal bias, they just have to be there), Sidar and Grigori. Basicly a civilization of stealthy warrior mages.
Amurites struggle for being powerful mages bent on research of the arcane. Sidar focus on combined power and non-interference and fight the undead. And Grigori focus on individual interest for the benefit of the whole...
This lore of theirs seems very close to each other to me.
Leader:
Hero:
The Possessed: (Comment by Giga-Gigan I think we need an obvious vassal civ.)
basically: Arcane mageocracy very similar to amurites except that spell casters use twisted forms of their magic, and instead of humans, deamons and possessed (mortals enslaved in their own minds, with a deamon in the front seat) make up the core of the population. leader would be a deamonic minor leader like Duke Sallos or such. would obviously be allied to hyborem.
Leader: Duke Sallos
Hero:
The Escapees:
with the coming of the deamon hordes and subsequent possessing of their civilisation, some amurite fled before the onslaught, and having witnessed first hand what the deamons could do with their magic they vowed to never again use the wicked craft. thus turning their substantial powers to acomplish the exact opposite of their life long dream. The Escapees focus strongly on anti-magic and anti-deamon, with magic UUs that have 'spells' that negate other spells and such. in addition to the amurite refugees we could incorporate Sidar refugees who escaped from Laroths undead enslavement and renounced their immortality. these would be strongly anti-undead.
Leader:
Hero:
The Horsemen (of The Apocalypse):
Basically, when the demons came calling some of the Hippus tribes decided to join Hyborem instead of perishing, betraying their own kind. The Horsemen now serve in hyborem's armies.
Mechanically, similiar to the Hippus but starting with a nightmare from the palace instead of a horse resource. Fits the theme of the Hippus always doing whatever is in their best interest.
Leader:
Hero:
Grigori:
(Comment by Giga-Gigan) What I gather from the post is that the civ without the aid of Cassiel, decends into an anti-religious force.
Leader:
Hero:
Luchuip: (definitely needs a new name in my opinion)
What I'm picturing is a Luichurp Empire led by a neutral Baranxes. And an empire made up exclusively of golems. Who knows the politics of what is essentially a mechanized empire? I imagine a rather ruthless society who cares more about meeting quotas and expanding then fighting the Infernal.
Leader: Barnaxus
Hero: The Mithril Golem