evanb said:@Pvblivs
Throw in Dacian davas and it'd be even better.
So, the founder will be the "controller" of a religion. Pretty much like the Vatican for christianity even though the shrine is in Betlehem?thamis said:Ah sorry, I forgot to mention that in my version Shrines will NOT give any gold or commerce boni. All they do is spread the religion. That way, you, as founder, will still get the religion (starting in the first city that founded it), and then it will spread from there, as well as from the Shrine (which does nothing but spread the religion from a 2nd center).
evanb said:@Shqype
I agree
@Pvblivs
I was just giving an idea for an improvement to your otherwise perfectly reasonable idea. But I disgree that these are only details. You yourself said that the names need to create and Ancient atmosphere. Well, the names I've seen until now (excepting Sarmizegetusa) are not ancient Dacian names; they are modern Romanian words, referring to the villages/towns/places in Romania where Dacian ruins have been discovered.
I would really like to know what your point is. That I have a love affair with Egypt, Nubia, Carthage, Israel etc., is my lookout not yours. As I said before we all have our favorite civs and all of us are very protective of them. I would love for you to sing the tune regarding Rome. When the barbarian invaders set up successor states in what was left of the western Roman empire, no one then or hereafter referred to them as Roman. That I named Ptolemy and his descendents as an artificial attempt at grafting themselves into the mainstream of Egyptian society is what it is. It is funny that whenever I post something extolling Egypt's virtues, everyone else offers up constructive criticism. You do not argue in an effective manner; you fall back on the age old cover of bringing up tangential references and issues (e.g. the whole mishmash about America that you wrote) that are quite beside the point. As a matter of fact I am an American whose mother was a full-blooded member of the Cheyenne Nation (Native Americans), so I could argue both sides of that one. But so what. We were talking about the minor care concern of a couple of posters and past contributers to have two city names changed to our liking. And there were some constructive postings that illustrated how we could bring this about. And it was not as if I wrote "this is horrible I want you guys to change all of the names yourselves and do all of the work". I proposed to provide a detailed list of Egyptian names that could be substituted for the two that were found wanting. Ick of the East wrote one in his reply. Now this is not an attack on anyone but Shyqpe and Viriato can wax poetic over their individual civ's of interest from units, city names, wonder names, etc. and there is no big outcry. Even though historically both of those Civs spent extended periods of time under Greco-Roman domination including the naming of various cities. Yet they are never referred to as ultra nationalists or fanatical historians. Perhaps there is more behind your comments than you realize. Yes it is just a game...and it also more than just a game as evidenced by everyone's committment on this forum to the free exchange of information without rancor. I apologize if I offended your sensibilities. Thanks for your suggestion darkedone02.onedreamer said:I'm one of those guys that defend Cleopatra & C.
I find the points of the egyptian ultranationalists to be quite futile. This is a game after all and it should be opened to more than just a minority of fanatical historians. Truth is that most people know better Cleopatra and Alexandria as egyptians than Hatshepsut and Khmun, let alone the pronounciation problems.
Btw, I would like you to define "real egyptian", because I have problems in understanding what you mean with this. I doubt that even the egyptian Gods know the truth about egyptian origins. You surely know very well that this historical period is caracterized by huge cultural changes and migrations. And anyways the history of Egypt is so long that you simply can't make such generalizations. In the end though, what I really have difficulty to accept is that people uses different "meters" of judgement on matters like this because of their personal love for a dinasty rather than another. If it's true that Cleopatra, the last of a dinasty that ruled Egypt for 400 years, is to be considered greek and in no way egyptian, I would like you, in the same way, to prove your point by convincing millions of americans that they cannot consider themselves "real americans", because 400 years of colonization are not enough to be considered as part of a culture. And good luck with that, because americans are quite nationalists
I consider myself a very objective person (objectively):
- Yes it's true: Alexandria kept a status of "city state" during the Ptolemaic dinasty.
- Yes it's true: it's not been built by egyptians. It doesn't have an egyptian name. Memphis is also not the egyptian name though. But we certainly can agree that it's better to keep greco-roman names. Names are part of the protocol of communication, and this is aimed to facilitate understanding and order. By giving all cities their original names in their original language we go in the opposite direction. Btw we don't even know all of those names. And does it really matter, as long as we know that Memphis is the city we know it is, how we call it in the game ?
- No, it's false: Alexandria is not solely greek just because it's been built by greeks.
- No, it's false: Cleopatra is not solely greek just because her roots were. I mean, 400 years. Come on people. Do you understand what that means ? Nowadays that with global communication and fast transports many people move, they are mostly assimilated in 10 years max. Not completely, sure, but from the next generations on... yeah.
I think it is an excellent concept; it helps by adding real historical twists to events.thamis said:Here's my latest though on SHRINES:
Shrines can no longer be built. They still exist, though. Whenever a religion is founded, its shrine will be founded in the capital of the civilization who historically founded it. So for Heliopolitan Gods, the Shrine will automatically appear in Thebes, even if another civ founds that religion. For Animism, there is a random % chance that it will appear in the capital of one of the animist civs.
Shrines then only spread their religion, and quite significantly. That way, we can create a bit more realistic religion spread and also and a nice factor of uncertainty into the religious game.
What do you guys think?
I agree with you completely. It would definitely lend to the atmosphere of the game; and I also will continue to play even if these changes do not come about. I have been with "this thing of ours (Thamis')" since CIV III and I am not going to give it up for minor issues.Pvblivs said:On the discussion of how to call cities:
Common examples on problems in city naming:
- Rome: We do not speak of ROMA today but of Rome, even with TAM. I think that calling Rome by its ancient name "Roma" would be much better. I often tend replace modern Roman names by the ancient ones from my latin lessons for my fun. As this is a game it should be fun ;-)
- Carthage: I don't know what is used in TAM here. Most common is the latin form that is Carthago, I think. Would we understand and enjoy Qart Hadast more? I think so.
- Take Carthago Nova: That is the latin form. The original would be Qart Hadast which stands for the name of the capital as well. Would this be better then? I doubt it.
I'm a fan of accuracy as well. Were it is possible, atmosphere could be much more intense if you took "original" names. You're right if you ask: What is original? For Eqypt this decision is rather easy to be made. Just take the name that would have existed the longest time. Even in the Alexanders world there wasn't just the Greek tongue. It was a common tongue but it was in the late years of TAM not in the early.
But it could lead to much confusion. Take the greatest modern turkish town: Istanbul. Is its name Byzantion (origin) like for 450 years. or Byzantium (Roman) like for 550 years? Ok that's pretty much the same. But it could be called Constantinople as well covering 150 turns in TAM. Or would you rather like Constantinopolis which is rather Latin?
The issue is clear. We cover some 1000 years here. Cities have been founded and grown large in this period, destroyed several times, rebuilt. And those that survived the centuries could be renamed several times or just got different names from different dominating cultures. So what do we take? I say yes, historical accuracy as far as it is still fun for most of us players and as it stays consistent.
I know a very old PC game called Hannibal that covered the second war between Carthage and Rome. In this game you could only play Hannibal and it was my favorite game for a long time. There every city, consistently was called by its latin name. As Rome from our perspective is the last world power of the ancient era I would very much appreciate if many Englishly names (the common tongue of today) would be replaced by the same in Latin (the common tongue of the late ancient era).
A mixture of Latin and some Greek would be ok as well. But "Rome" or "Carthage" for examples are a crime"Saxones" and "Galli" is hot while "Saxons" and "Gauls" is not. And much more accurate not only in terms of naming. "Saxones" meant this ancient Germanic tribe as the Romans knew them while "Saxons" basically means a modern people as we know it. For Egypt city names this is not the problem. The name "Niwt" basically defined the same as "Thebae" or "Thaebai". So for accuracy this is not very important, the Latin or Greek name fits, I think.
This would add a lot of more atmosphere and fun to the game. All other, like the original city names of Phoenicia, Carthago and Egypt (which are Latin name or derived from them as well) are rather regional and thus not so important for the common player. If nothing changes, I will anyway continue to rename cities myself![]()
Schlappi, thanks a lot for your detailed report and it pleases me that your first post on this forum is in this threadschlappi said:Hi there, this is my first overall post on this forum, so be nice
I played this mod a great deal in 1.5 version and am back to play some tam 1.9... by far the best mods i've seen on this forum, but enough of flattering.
So far i played two games on monarch level on marathon speed, first one as agamemnon and then hasheput.
My greek campaign had a really tough start, the illyrian and gaetian limited my expansive steps rather early, until my first conflict i controlled the modern greece and southern romanian areas, having no spiritual starting tech i concentrated my research on technical and military knowledge, which made me face alot of trouble keeping my citizens happy.
Then suddenly Kroisos declared war on me, but he only shipped over one transport galley's load which could be easily defeated. Using a single transport galley myself i quickly conquered western anatolia using many hoplites and a few javeliners along with a siege tower.
In the meantime i gathered some gold with trade ships and was able to research rather quickly, being able to build a few heavy units when suddenly rome (which was friendly and pleased a long time and my main goal with trade missions) declared war on me.
What to do? The situation was critical - my main cities were not defended very well, in research i was quite behind the romans, who crossed the mountain range and invaded me with legionaries and war elephants, along with some horse archers...
I quickly switched religion and managed to pull my new "friend" Decebal in the war on the romans. (The Illyrians remained neutral the whole time, having huge amounts of units in their cities and open border with everyone involved)
Even with Decebal on my side, we were outnumbered and -classed against the strong roman empire!
What happened now? Decebal seemed to lose a lot of units (but not any cities), his score fell rapidly until he was on the same level as poor Kroisos. Using my last gold resources and well-kept secret technology, i managed to aquire iron working tech from friendly Aeetes - the romans being busy with Decebal (I never saw any more units cross the borders) i was soon able to launch a counter-attack on southern Italy, besieging Naples (defended by strong units) and conquering poorly defended sicily.
Now i expected Caesar to gather his troops and assault me in Italy, but what happened? He gathered lots of skirmisher, legionary and war elephant units in Naples.... and sat there, doing nothing. I could not conquer the city, so i decided to pull back to the conquered city of Tarentum, but he didnt follow. He refused to make peace but still did not attack, even though his counterstrike would have screwed me. Disappointing!
When i conquered the lands of Kroisos before, i encountered strange behaviour as well - in the city closest to my borders, he had gathered a huge, a really huge fleet of biremes and transport ships, along with sappers, javeliners, chariots and some heavy units - all you need to conquer an empire! But he just did not use the units, they sat there until i conquered his cities, destroying all fleets and siege equipment within!
Summary:
I realize i did some mistakes emptying my cities and use the units to conquer, the roman spies noticed it and managed to catch me off-guard, Caesar did everything right. Also Kroisos - he would have given me a hard time defending my land, but the AI does not seem how to use its units properly. A few javelin attacks now and then on my conquering stacks, nothing grave.
I am no modding expert and do not know how deeply you can tune the AI behaviour, but it should be more focused on producing city raider units (only those the AI seems to use for conquering) and less on those you can promote with city defense (javeliners are great offensive units, but the AI only stacks those into its cities)
If this could be implemented or someone told me how to alter AI behaviour, i would be glad!
with best regards,
Schlappi
onedreamer said:If it's true that Cleopatra, the last of a dinasty that ruled Egypt for 400 years, is to be considered greek and in no way egyptian, I would like you, in the same way, to prove your point by convincing millions of americans that they cannot consider themselves "real americans", because 400 years of colonization are not enough to be considered as part of a culture.
Ick of the East said:How do you feel then about setting up an Ancient America Mod with the Native Ameircan nations. Your leaders of one of the nations can be Abraham Lincoln or Arnold Schwartzenegger and your cities can include Washington and Houston?
Cleopatra and Alexandria make just as much sense in the Egypt of 4000BC. You can play as the Greeks, conquer Egypt, and change the names all you want. But let's make it an option.
Does this make me an ultranationalist Egyptian? I'm a citizen of the US and Hong Kong, living in Thailand. What do I care about nationalism? All I want is the worst anachronisms taken out of the best Civ Mod so that it becomes even better.