Well folks, I've scoured most of the good strategy articles, edited them, streamlined them, then compiled the most popular parrerns that kept coming up. Please give me your take or variations. This listing is not focused on any 'special strategy', but an attempt to create a 'basic protocol' when playing CIV IV: City builds: Warrior Warrior Worker Settler or... Warrior Worker Warrior Settler Techs: Bronze Working improvement techs Literature Code of Laws or... Bronze Working improvement techs Alphabet Currency - Code of Laws Iron Working Construction or... Bronze Working Pottery Writing Priesthood -Code of Laws Emphasize chop rushing. Build no more than 3 5 cities (no lower than 60% research) before obtaining Code Of Laws. Then build Courthouses as you expand, to include the Forbidden Palace. City Types: at least 1 GP Farm, 2 Production Cities and 3 Commerce Cities GP Farm Build near food sources with a few production tiles Buildings/Wonders: anything to raise GP points Production/Military City Build in: productive area with high hammer yield (mines, watermills, etc) Buildings: ·Barracks ·Forge ·Factory ·Power source ·Granary ·Aqueduct National wonders: Heroic Epic, West Point, Red Cross, Ironworks Science City Build in: areas with abundant commerce and focus on cottages. Buildings: ·Academy ·Library ·Observatory ·University ·Laboratory ·Monastery? National wonder: Oxford University World Wonder: Great Library Commercial City Build in areas with abundant commerce (grassland/floodplains). Keep food at +3 and focus on cottages. Buildings: ·Market ·Grocer ·Bank ·Airport National Wonder: Wall Street Crucial Early Resources: Horses Bronze Iron Gold/Silver Crucial Wonders: Great Library Stonehenge Pyramids Oracle Kremlin Religion: Get Stonehenge if you want to found a religion or... follow the leader in religion before Liberalism. Shoot for 3 religions in your realm. Early War: Axemen and Catapults. Try for Horses if possible.