Mano3
King
Well folks, I've scoured most of the good strategy articles, edited them, streamlined them, then compiled the most popular parrerns that kept coming up. Please give me your take or variations. This listing is not focused on any 'special strategy', but an attempt to create a 'basic protocol' when playing CIV IV:
City builds:
Warrior Warrior Worker Settler or...
Warrior Worker Warrior Settler
Techs:
Bronze Working improvement techs Literature Code of Laws or...
Bronze Working improvement techs Alphabet Currency - Code of Laws Iron Working Construction or...
Bronze Working Pottery Writing Priesthood -Code of Laws
Emphasize chop rushing. Build no more than 3 5 cities (no lower than 60% research) before obtaining Code Of Laws. Then build Courthouses as you expand, to include the Forbidden Palace.
City Types: at least 1 GP Farm, 2 Production Cities and 3 Commerce Cities
GP Farm
Build near food sources with a few production tiles
Buildings/Wonders: anything to raise GP points
Production/Military City
Build in: productive area with high hammer yield (mines, watermills, etc)
Buildings:
·Barracks
·Forge
·Factory
·Power source
·Granary
·Aqueduct
National wonders: Heroic Epic, West Point, Red Cross, Ironworks
Science City
Build in: areas with abundant commerce and focus on cottages.
Buildings:
·Academy
·Library
·Observatory
·University
·Laboratory
·Monastery?
National wonder: Oxford University
World Wonder: Great Library
Commercial City
Build in areas with abundant commerce (grassland/floodplains). Keep food at +3 and focus on cottages.
Buildings:
·Market
·Grocer
·Bank
·Airport
National Wonder: Wall Street
Crucial Early Resources:
Horses
Bronze
Iron
Gold/Silver
Crucial Wonders:
Great Library
Stonehenge
Pyramids
Oracle
Kremlin
Religion: Get Stonehenge if you want to found a religion or... follow the leader in religion before Liberalism. Shoot for 3 religions in your realm.
Early War: Axemen and Catapults. Try for Horses if possible.
City builds:
Warrior Warrior Worker Settler or...
Warrior Worker Warrior Settler
Techs:
Bronze Working improvement techs Literature Code of Laws or...
Bronze Working improvement techs Alphabet Currency - Code of Laws Iron Working Construction or...
Bronze Working Pottery Writing Priesthood -Code of Laws
Emphasize chop rushing. Build no more than 3 5 cities (no lower than 60% research) before obtaining Code Of Laws. Then build Courthouses as you expand, to include the Forbidden Palace.
City Types: at least 1 GP Farm, 2 Production Cities and 3 Commerce Cities
GP Farm
Build near food sources with a few production tiles
Buildings/Wonders: anything to raise GP points
Production/Military City
Build in: productive area with high hammer yield (mines, watermills, etc)
Buildings:
·Barracks
·Forge
·Factory
·Power source
·Granary
·Aqueduct
National wonders: Heroic Epic, West Point, Red Cross, Ironworks
Science City
Build in: areas with abundant commerce and focus on cottages.
Buildings:
·Academy
·Library
·Observatory
·University
·Laboratory
·Monastery?
National wonder: Oxford University
World Wonder: Great Library
Commercial City
Build in areas with abundant commerce (grassland/floodplains). Keep food at +3 and focus on cottages.
Buildings:
·Market
·Grocer
·Bank
·Airport
National Wonder: Wall Street
Crucial Early Resources:
Horses
Bronze
Iron
Gold/Silver
Crucial Wonders:
Great Library
Stonehenge
Pyramids
Oracle
Kremlin
Religion: Get Stonehenge if you want to found a religion or... follow the leader in religion before Liberalism. Shoot for 3 religions in your realm.
Early War: Axemen and Catapults. Try for Horses if possible.