Tomoyo
Fate
The Panzer comes with a civ. The Tank lets you choose your civ. 

Nothing to add.Breunor said:I would go with artillery if it wre available, but I voted for cavalry since I thought it was the best on the list.
Breunor
I thought longbow could upgrade to guerrilas.AlexGK said:Umm Longbowman costs 40 shileds while Knight costs 70. So they are at no point even. Longbownam + Pikemen 70 shileds equals Knight and if paired they have same stats 4 att and 3 def. Only movement counts for knights and the fact they can be upgraded later while Longbowmen have to be disbanded thus wasting production. So i never build Longbowman, just upgrade existing Bowmans and fast try to make them usefull (dead maybe too) while still at reasonable att vs deff. As foe units i love Spearman but its not listed - upgrades all the way so it never becomes obsolete
And besides till industrial age comes I can crash my Iron road with some unit and build Spearman at 20 shields maybe for 3-4 turns in every city and have defence for the rest of the game
![]()
Actually, if you build a proper SOD, your LBM/MDI shouldn't be getting attacked anyway. When your stack is attacked, though, the LBM will fire a shot at the attackers. A good SOD would have trebuchets though...mastertyguy said:They can, but you are better with MDI, they cost 40 and have 2 def. Anyway, if you have iron, you should have any archers, so...
Actually, they don't use properly both workers and artillery, so...Bob1475 said:Worker - Artillery
Worker lasts the entire game
Artillery because the AI can't use it and you can.