The Almighty dF
Pharaoh
Askia is a title... yeah, that happens a lot with Mansa Musa. A lot of people call him "Mansa" but his name is Musa (by the way, the Arabic equivalent to "Moses".)
Although he's also known as Askia the Great.
Askia is a title... yeah, that happens a lot with Mansa Musa. A lot of people call him "Mansa" but his name is Musa (by the way, the Arabic equivalent to "Moses".)
Askia is a title... yeah, that happens a lot with Mansa Musa. A lot of people call him "Mansa" but his name is Musa (by the way, the Arabic equivalent to "Moses".)
Stop toying with him Ekmek! He must learn to use the secret LH-making voodoo....
I HATE making LHs!!!
seriously? I cant speak for Capo, but for me I found it a fun creative outlet, though there have been times when it was more work than fun. I just put it away for awhile when that happens.
Is that what happened recently?![]()
seriously? I cant speak for Capo, but for me I found it a fun creative outlet, though there have been times when it was more work than fun. I just put it away for awhile when that happens.
Congratulations, IgorS! So who are they and what do they look like?
And unfortunately your LH requesting days are over...
Ekmek, help!!! I am running into a couple of issues, one I just need a suggestion on and the other seems to be an issue I thought I had a way of circumventing but doesn't look like I'll be able to.
First thing first; in the first image I have posted you see the edge of the arms and the hold in the side of the torso where I intend on attaching the arm. I was just going to join the vertices of the arm with the vertices on the edges of that hole there. The only problem is that there are more vertices around the "socket" than there are around the arm. Any ideas as to what I should do in this case? I can't really alter the hole because of those things on the shoulders. I definitely want to do it as close to that way as possible (joining the arm vertices to the shoulder vertices, it looked good when I started on it). So I'm asking for an experienced opinion here.
Secondly, and this has to do with the new blender; I am using CFK's Scudder LH as a base for this leader, and apparently there are no bicep bones, although there ARE in the original model. So they must have disappeared when I removed the suit from the Scudder LH. But I figured all I'd have to do in this case is finish this LH here, nifswap it on to Zara, save that nif, import that nif, and then assign the biceps, which I have actually done in the past. Except this Blender won't let me do it. And it is definitely the biceps that won't let it export because it highlites them (see the screenshot, I superimposed the error over the resultant screen where the biceps are highlited). I have also posted the files I have for this, sorry if they are a mess I accidentally saved some of my Maurits van Nassau blends in this folder I think... (AskiaBlend3.blend is the latest blend file).
See Igor, even I still need help with this stuff!
EDIT: Actually Ekmek, I think if I just assigned the whole arm to the forearms I could nifswap it and then go back into blender and reassign it, would that work?