The Community Deity Game #2 - Assyria

You can buy another civ's votes if you have a diplomat in their capital. It's usually expensive or impossible to get them to vote on a proposal they don't like, like Sci Funding in this case, so the trick is to bribe them to vote for the other proposal. This way you spread their votes at least, and it becomes easier to outbid them.

Thanks for the explanation, and how to work the game mechanics! But I though a spy in the enemy cap also lets you bribe votes? If so, why use a diplomat and not a spy?

I suppose I should try upgrading the few units I have and slam them all into a conquered capital a couple of turns before victory.

Don’t make Achievement C any harder than it is! You just have to recall a civ to life, not get them their cap back! From your screen shot, I think you have the same small inland city eligible as I am targeting.

I expect to build ships at some point, and I appreciate that is not an option for you (and others getting Achievement D), but that is all for my revenge schemes, not any of the Achievements.
 
T226 SV achievements A, C, D, E

Spoiler :
No LToP or PT slows things down - 43 turns from Plastics to victory
Spoiler :
2015-11-17_00009.jpg
I got two Paratroopers from Almaty. The best thing about those is that they upgrade to XCOM:
Spoiler :
2015-11-17_00008.jpg

Had to spend a ton of money on upgrading my Mohawk warriors all the way up to Infantry and turn a Scarcher into a Machine Gun, but it was worth it. Egypt was resurrected. :)

Overall I'd say I got lucky with achievement D, at least with Egypt getting eliminated in the first place. The paratrooper gifts helped too, but I think I could've gotten the city with mech infantry anyway.
 
T226 SV achievements A, C, D, E

Spoiler :
No LToP or PT slows things down - 43 turns from Plastics to victory
Spoiler :
2015-11-17_00009.jpg
I got two Paratroopers from Almaty. The best thing about those is that they upgrade to XCOM:
Spoiler :
2015-11-17_00008.jpg

Had to spend a ton of money on upgrading my Mohawk warriors all the way up to Infantry and turn a Scarcher into a Machine Gun, but it was worth it. Egypt was resurrected. :)

Overall I'd say I got lucky with achievement D, at least with Egypt getting eliminated in the first place. The paratrooper gifts helped too, but I think I could've gotten the city with mech infantry anyway.

Really, neither runaway Civ took 3 capitals?
Spoiler :
Stupid Dido, she really is useless most of the time.

I figured of all the achievements B would be the easiest to get since it was so vague. 4/5 achievements is really impressive though, Amazing Job! :goodjob:
 
Spoiler :

there aren't any major runaways in my game either. The diplomacy went belly up anyway due to everyone hating everyone. But my plan of avoiding ideology pressure ultimately worked, by delaying ideology a fair bit, I managed to herd the culture powerhouse Babylon into picking Freedom and not giving me any pressure what so ever. Persia are at war with Arabs, Theo is still under fire from Haile and Dido and the only civ that's been eaten is Egypt.

Despite consentient's best efforts to guide Babylon to the top, he went wide Piety and is now quite bad in tech, not dead last but not terribly good either.

I'm predicting a win in 260-270, about as good as I can get with a regular play. My culture is always the bottleneck because by the time my spies start the coups in cultural CSs, I'm already well behind, I really rarely get to Mercantilism, finish Ratio and finish Freedom
 
T226 SV achievements A, C, D, E

Very nice!

Overall I'd say I got lucky with achievement D, at least with [X] getting eliminated in the first place.

Nah, I think we are all seeing that. All good play on your part. Achievement B is more luck dependent IMHO, but maybe one could pursue B aggressively at the expense of Achievement D?

Despite consentient's best efforts to guide [Y], he went wide Piety and is now quite bad in tech, not dead last but not terribly good either.
I am late in my game. Going Autocracy really slowed things down, but I don’t think I will have a problem. But I am not seeing any particular buffs for [Y]?
Spoiler :
Did he get an extra academy?

Did you -- or anyone else -- get the 500 gold from El Dorado? I think that was meant as a gift for Theo. When I sent my warrior towards it T0 from the initial save, she still beat me. She is doing pretty well in my game, and seems to be okay in others maps as well. She is the only civ with tech that I can steal, since she ran the top of the tech tree and build SOH and CNN. I used faith-purchased GE on Hubble and GF, and hard built Pentagon in an expo.
 
Spoiler :

yes, the free GS was used for the Academy

Also, I did get 500 from skilldorado somehow, I suppose I got lucky there

The mistake was delaying the post NC cities, I may have lost a precious 10 turns there
 
No because at first I didnt build any scouts so I was afraid to wander too far with my warrior. In order to do the other achievements, I would have needed to find some Mil CS faster than I did. I did lots of bribes of AI to fight, but didn't track or manage who was killing who.
Okay but looking at your map, it looks like 3 AIs might have lost their caps. Can you not give yourself some credit for that? Or does B require that one AI have all three?
Spoiler :
Egypt is gone and Theo lost Constantinople. Has Babylon been displaced as well?
@st412
Spoiler :
yes, the free GS was used for the Academy
The Deity AI do not start with Writing, so how could consentient have forced Babs to plant?
 
Spoiler :
I got 500 gold from El Dorado as well.

Not sure how to get achievement B here if you pursue the others as well. If Volunteer army is okay, maybe upgrading the Foreign Legions + CS gifts into Infantry would be enough to snipe 2 extra capitals for Carthage or at least help them break through Byzantium's defenses? You'd need so much gold for all those upgrades though...

Dido and Theo never made peace in my game and it was a pretty uneventful war, despite Carthage having the largest army and a TON of gold (which she never spent - she had over 20k when I took Memphis). Theodora's religion had Defender of the Faith, so that must've helped her survive.
 
^^That is at least three of us that think VA is okay. Is not six FL infantry, your upgraded scarchers, and whatever CS gifts you have enough to snipe a city of the civ that got eaten? I have not gotten Achievement C yet, but it is the only one that is open to me. I predicted that from T0 though.
 
I hummed along with 6 city Liberty, seemed to be doing OK, and the got point blank slaughtered by ideology unhappiness when certain civs who will remain unmentioned (HELLO Sacred Sites!) hit Industrial. T206 resign, as I don't think this one can be salvaged.

Vadalaz, thank you for posting your maps. Every time I look at your maps, I think to myself, hello THAT is where I should have planted my expo ... I also always have to beat myself up because I NEVER put down enough farms - I look at your maps circa T100 and I'm always amazed at how much farmland you're able to put down. Well done!
 
T100

Spoiler :
Carthage is doing well in my playthrough. They eliminated Egypt by T70ish and settled the whales spot in the north on T57. Had to bribe Dido to attack Theodora around T90 as the elephants were approaching. I'm still eligible for the no military units achievement and I finally got a military CS ally, so I have 2 options now:

- try to stay peaceful on these 4 cities, and hope Dido doesn't crush me. This gets me achievement D and makes sub-230 relatively easy, as long as I don't get swarmed by elephants
- get crossbows right now, either settle a 5th city somewhere or just take Carthago Nova, and try to get an Egyptian city in a peace deal to resurrect Ramesses. This slows down science though, and it can take ages before Dido agrees to give up a city in a peace deal

It's been a good game science-wise so far, T77 4-city NC, T94 Education. I got Oracle and Hagia Sophia, could've gotten HG as well but didn't go for it because 3 AIs went Tradition.

Spoiler :
2015-11-17_00002.jpg

I am still pretty new to Civ, but I can hardly fathom how you are that developed at turn 100, i tried to "copy" more or less the map, city order and placement and i had them at 9/8/8/7 or something as opposed to yours... mind giving a few comments on then little things you did? did you steal workers? I assume you purchased a settler? if its not appropriate in this thread is there another place I could look :). Really loving this, i havent come close to completing on yet... on pace for like turn 430 science, but usually getting killed before then.
 
few basics. I'm not nearly good enough as valadaz but my numbers were close at that point:

Spoiler :

1. Use El Dorado to buy a settler
2. Steal 2-3 workers
3. Start feeding the caravans back to the capital
 
@Fydor
Spoiler :
My build order was Scout x3 - Settler x2. Also purchased a settler with El Dorado gold. One scout got an archer upgrade, so I kept exploring with it for potential barb camp quests, the other two I sent home to protect civilians and tile improvements. Moved the archer back home after I got one quest done, sent the other scouts to finish exploring once there were no barb camps left near my borders. I stole 2 workers from Byzantium and 2 more from Vatican. I like to have at least 1.5 workers per city when playing Tradition, so I hard-built 2 more a bit later.

Nineveh: Start worker - Granary - Caravan - Finish Worker - Library. Worked El Dorado for the first few turns to get Tradition opener quickly, then switched to cattle to grow. Worked cattle + hill on pop 2, cattle + sheep + El Dorado on pop 3. The extra culture from El Dorado really helps, I finished Tradition on T68.

The caravan will be sent to Byzantium, I like to send the first trade route to an AI on Deity. I didn't make peace with Theodora until the caravan was finished, hoping to get extra workers. Once the caravan was built, I made peace, sent the trade route and get a quick DoF with her.

Nimrud: Granary - Caravan - Library. That city had good early production with double horses, cattle and a forest chop, so I figured I could get a caravan out of it and still finish the Library in time. This time I sent food to the capital, and once the first trade route finished I switched it to food as well.

Kar-Tukulti: Start Granary - Library - Finish Granary. Not the greatest city for early production and settled later than others, so I finished the library before the granary. I don't like doing this, and in retrospect I could've gotten Hanging Gardens in the capital and delayed NC a bit, giving Kar-Tukulti enough time to finish the granary first.

Assur: Workboat - [purchased 2nd Workboat] - Worker - Granary - Lighthouse - Library - NC

Afterwards I built some basic buildings in expos like watermills and stables, Writer's Guild in Nineveh, and got Oracle and Hagia Sophia in the capital.

Hope this helps. :)
 
Vadalaz, actually that does help. Do you happen to remember you tech order? I'm guessing Pottery-AH-Trapping-Mining-Sailing or something like that?
 
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