Pre-Turn: Have a good look round the map. Trondheim is 25 spt! Hill mines are certainly impressive in a GA. The invasion fleet is scattered but the best approach to Cuzco is from the west where we can land on mountains. Rush a few berserks. Hareid cant grow so I change to worker, then aqueduct. MM other towns. Turn music back on
Hit Enter.
IBT Trondheim: Berserk => Berserk
Bergen: Berserk => Settler
Copenhagen: Berserk => Berserk
Reykjavik: Berserk => Settler
Oslo: Berserk => Berserk
Hareid: Worker => Aqueduct
Turn 1 760 AD: load up the galleys with berserks and head for the west coast. Re-direct some workers and then Marco Polo

Nice one madviking.
Turn 2 770 AD: 10 berserks land on mountain range west of Cuzco. I hope thats enough. The Incas have re-established one of their towns. I send a couple of galleys that way before it can be reinforced. I also land a couple of berserk on a hill to intercept another settler pair.
IBT The Incas attack but the action is too quick to follow. I go back and change preferences so I can see what happens, and replay the turn. An MDI attacks an elite berserk on a mountain; our berserk is redlined but wins. (I thought theyd be safe there, probably should have brought a pike along). Two MDI attack the berserks Id dropped on a hill. We win one and lose one.
Turn 3 780 AD: Our berserk army treks through the Andes to the outskirts of Cuzco. I send some reinforcements south from Karasjok in case they are needed. Meanwhile we attack the new Incan town from the sea:
Vet berserk vs reg pike win
Vet berserk vs reg pike win
Juli is destroyed
There is an Aztec settler pair in the area, if we dont claim this territory someone else will. I rush the settler in Bergen.
IBT - Our 2/4 berserk that sacked Juli is attacked by a 1/4 MDI (aggressive Incas!). The berserk wins and is promoted.
The GA is over and Trondheim riots. I missed that

Id been running lux at 10% but it will need to go back to 20% Trondheim is our largest city so I change to a Cathedral.
Bergen: Settler => Settler
Reykjavik: Settler => Berserk
Turn 4 790 AD: Two galleys pick up a pike/settler pair each and head south. The battle for Cuzco commences:
Vet berserk vs vet pike win (redlined)
Vet berserk vs vet pike lose
Vet berserk vs vet pike redline pike but lose
Vet berserk vs reg pike win
Vet berserk vs reg pike wins unscratched and promotes
Elite berserk vs reg pike wins unscratched
Vet berserk vs 2/4 pike wins unscratched
Vet berserk vs 1/3 pike redlined but wins
Cuzco is destroyed

thatll hurt their culture!
Our reinforcements from the north just fail to cover the redlined berserk
IBT We lose two berserks to MDI.
Stavanger: Berserk => Berserk
Turn 5 800 AD: An elite berserk takes out an Inca settler pair. 2 more free workers. I land two settler pairs of my own. I hope the Aztecs hold off settling for one more turn. The berserk army heads back towards the boats, covered by a fortified pike this time.
IBT Two Aztec towns are settled, blocking our path through the peninsula

We were just too late with our own settlers. An MDI kills our pike but I had covered it with a berserk to protect the settler. Another MDI and a longbow threaten.
Copenhagen: Berserk => Berserk
Turn 6 810 AD: I build Vadso in an attempt to make a path past the Aztec town. Doesnt work. The Aztecs are definitely next for

.
Vet berserk vs 2/4 MDI wins and is promoted
4/5 berserk vs vet MDI wins, just
Vet berserk vs vet longbow wins and is promoted
The remaining healthy troops escape to galleys. The wounded units retreat north towards Vadso.
IBT Oslo: Pike => Pike
Turn 7 820 AD: Embark the last of our troops and head off. There is an Inca galley in the way and I have an empty boat so; reg galley vs reg galley loses. At least I took 1 hp off it so it will head home.
Alesund is about to riot so I rush the temple.
I check for trades. We can afford to buy Theology, Chivalry
AND Gunpowder. The first two arent much use just now but Gunpowder would be useful if we had saltpetre. There is one way to find out. I shop around and the best deal is from the Iroquois who give me Gunpowder + 110 gold for contact with the Aztecs and Maya. I take it and ctrl/shift/M shows no saltpetre. The nearest is in Aztec territory.
IBT Alesund: Temple => Galley
Turn 8 830 AD: Attack on Machu Picchu successful for no loss but I installed a new governor this time. If I hold the town for one turn I can rescue my victorious berserk, as the Incas dont have horses. Attack on Ica is not successful and I lose two berserks to spears. I cash rush some buildings.
IBT Vadso: Temple => Harbour
Stockholm: Berserk => Berserk
Hareid: Aqueduct => Temple
Bodo: Temple => Harbour
Turn 9 840 AD: Interesting the first 2 culture points in Vadso took territory off the Aztec town. Machu Picchu survived and the Incan troops couldnt reach my berserk so I sent a galley in to pick him up then abandoned the town. I renewed my attack on Ica. A sword and a spear were dispatched (as well as the injured galley) and we have a new town. I landed a settler before abandoning the town so I could build Farsund the same turn. This is an island town and will be useful for healing troops.
IBT Aarhus: Berserk => Berserk
Maya and Iroquois begin Bach
Turn 10 850 AD: Start collecting ships and troops for next assault.
Im not sure the best way forward from here. We could attack Vitcos next, but after that the Incan towns are scattered with their capital now on the south coast. On the other hand they will give us Theology and Chivalry for peace. If we do that we have to declare war immediately, presumably on the Aztecs. They will have muskets but no knights (where are the horses on this map?). If we do attack the Aztecs we could bring in the Maya against them, they would probably sign an MA for incense. We also have plenty of cash to spend.
Screenshot to follow.