Strider
In Retrospect
- Joined
- Jan 7, 2002
- Messages
- 8,984
DaveShack said:But every demogame has been played with mutable plans. In DG5 we practially polled every instruction of every turnchat. How much more mutable can you get? In effect there was no plan at all, just a sequence of atomic decisions. Is that what you advocate, playing like a total democracy with no forethough?
No, pass demogames have used layered planning. Demogame 5 was a result of dormancy and neglect, a situtation I struggled to restore. However, instead of fixing the problems at hand, we produced a depiction of our dream worlds. So what, if our dream worlds would not withstand the onslaught of reality, we still got our dreams.
Our minds are constantly forming ideas within our minds, and the undiminished lack of deep-planning is impossible when dealing with humans. Do you not plan ahead what your going to type? It is impossible to create a reality inwhich no abstract ideas are being formed.