Ye, you're right but I am not sure I like civilization to have let's say 10 units for your whole empire...maybe I am old fashioned but I enjoy having a large army and I did enjoy an early war to fight off the enemy with a small group of swords (or axes in civ 40). Conquering others with say 2 units doesn't feel the same way to me.Of course one swordsman unit will be much more meaningful, so it hardly matters where the cap lies.
In the end, it comes down to going to war against a civ that is already at war. Since units are so scarce, to win is still to beat them in numbers, and divide the spoils. No way to stop players from doing this, and this is highly likely the ultimate winning warmonger strategy.
Tom
Yes but that has always been the best course of action.
Personally, I think all this is for the good. In truth these changes help to negate the "Bigger is always better" syndrome & the "War is always better than peace" syndrome. From everything I've read so far, war is going to be a much more costly exercise, without a sure-fire route to victory (SoD's). This might well force a good many warmongers to the negotiating table!
Aussie.