the first hundred turns, economy vs. expansion vs. wonders

I should really give that a try.

It gives you a lot of benefit. If it's a gift, you will get up to +4 relations for fair trade deals, and I think up to +2 for supply of resources. The AI will build a wonder instead of units or settlers. Later, you can also renegotiate the trade deal for some gpt or health/happy resources.

The only issue is they might build a stupid wonder like Chicken Pizza instead of a good one.
 
Gifting resources is good for getting Ai to pleased. Only useful gifting Marble or stone if medium to long term you plan to wipe them out. I think Hamilton needs to focus on the basics at the start of his game. So avoiding religions. Getting a commerce capital working cottages. Keeping cities 2-4 tiles apart. E.g helper cities to work cottages near your capital. More likely use of great people will be a huge boost to his game. Also expanding to 8-10 cities by 1ad and getting used to attacking neighbours early on.

Hamilton has yet to post a game early on.
 
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In your browser on the forum there is a upload a file button. ((to the right/below where you type your messages.

Click on the large white upload a file button. Browse for the file. You will need to select the open file. The file should appear below your text as an attachment.
 
I successfully uploaded the file, but when I tried to load the game a message appeared saying, "Cannot load 302, please use 301 or lower.
 
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