Pre-flight - 2430 AD Some units havent been moved yet. Start the settler towards red dot, and bring a warrior with him.
Nothing on the diplo front.
IBT A barb warrior is heading towards our city.
1.2390 AD We have a pink boarder
Portugal. Henry has a crooked mustache. Hes cautious and hes up two techs on us: pottery and mysticism. Hes got 20G and doesnt want to talk about selling either tech. Being a seafaring civ, theyve probably met someone else.
2. 2350 AD Exploring. Knock science down to 10% with writing due next turn.
We are just kicking butt on shield production in our capitol
a whopping 4 spt.
IBT That barb warrior fortifies on the gems. Thats an interesting change in C3C. Writing comes in. Let me see what I can trade before committing myself. Maybe I should just be committed.
3. 2310 AD I think we need to get both techs from Henry. I dont have enough cash (3G) So I go to Mao and sell CB for 10G. Still not enough. I go to the X-man and sell him writing for 14G. Yes that is probably a
move. Henry will now give us Mysticism & Pottery for Writing, 19G & 1gpt.
There are two horse tiles near the coast. One across the water from our capitol to the west and one down towards the Chinese. I start on Mapmaking on min science. The best we could do was 48 turns, so well settle for 50.
Hopefully we can start making some money since I just put us in debt. Our budget is at break even right now.
4. 2270 BC Found Bergen on red dot. Start a granary. Were now running a surplus of 7 gpt. I check science. If we spend all our cash, we can get MM in 36 turns. I figure well need the money, so I keep it at 10%.
IBT The barb warrior comes down from the mountain. The people build a nice lawn for our cave.
5. 2230 BC We have an orange boarder. The Dutch.. thats two other seafaring civs.
William is cautious, stupid (no techs) and poor (10G). Were up Masonry, Wheel, and Writing.
6. 2190 BC - The X-man has IW. We trade him Wheel and Pottery for it. Good news, theres an iron hill on the southern part of our continent. Bad news is that it is right next to the Chinese.
I turn around and sell IW to Henry for Mysticism & 12G. So for our two first tier techs we get two second tier techs and 12G. Im not feeling so bad about my 1gpt deal earlier. Without it I couldnt have executed this last round of trades. So were either ahead every one but the Portuguese and were even with them.
IBT Another bard approaches our capitol.
7. 2150 BC Exploring.
8. 2110 BC More of the same.
9. 2070 BC Move a warrior into Chinese lands.
IBT Mao asks us to leave. Yeah, sure you bet.
10. 2030 BC Spot an Egyptian settler
. All by his lonesome.
Cleo is polite, has 2 wines, is down six techs and has a whopping 12G.
After Action Report - Checking the space race. The only folks we havent met yet are the Babylonians and the Indians. They are probably due east of us. I have a vessel on our northeast coast ready to head in that direction. There have been easy crossings so far. I expect youll find more. I havent had to suicide once.
Why dont the next two players, gorm and mad-bax, both play 11 turns. That will get us to a nice round number for turnovers
I think.
Right now, the cities arent much to manage, and the exploring is the only fun part. Well, I guess the trading has been fun. I think were going to lose out on the Colossus (only 4 spt stinks), but hopefully well have map making and we can switch to the lighthouse.
>> SAVE - 2030 BC <<