The Great Lost Civilizations Mod (beta2) Available !!!

Originally posted by Amenhotep7
LPBP-

I am sooo sorry if I'm startin' to be a pain in the neck now, but I just have one more thing to ask of you:lol: Couldja also send me the Civilopedia Icons for Athens and Sparta? thnx

:p I have not done this civpedia icons for the moment. I only have the techtree icons filled
 
Edit:Post Deleted
 
Edit: Post deleted
 
Downloaded the Mod and played to 60bc as the Romans.

Firstly It is a great Mod. Thanks for doing it.

I couldn't get any city over 12. Not sure why especially as I had hospitals and Thermes.

As Romans I thought I would get imperial roads from the start, but I didn't.

Some of the luxuries didn't show on the map, but gave my people happiness. Not sure what was going on there.

And what is the worker action to build what looks to be a temple? I tried it and couldn't work out what effect it had.

Thanks again.
 
....cont

Bombard didn't work.

I did like the new units. Tribal Guardian did work well with the extra HP.

It would be nice if the Imperial Legionary was better than the legionary by more than just one point of defense.
 
First of all thanks for playing this Mod.

- You should be able to get some cities over 12 level, I'll recheck it for next Beta release (who's under way).

- As Roman you CAN build imperial road as soon as you Get the Paved ressource (wich you can locate when you reach the Administrative Provinces if I'm not mistake).

- Wich luxuries ?

- The worker's built temple give a moral bonus (25%) in when defending in the area.

- Wich unit bombard ?

- Some new units are coming up soon !

- And the whole Roman military unit will be redone :crazyeye:
 
Can't wait 2 play it!:goodjob: So, couldja give us civvers a rundown on what's new? I desperately want to know!
 
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