New game as Britain. Sid Level because playing as the Brits, it could be too easy.
This is the Entente version I created to even the playing field with the AI. Reduced the French by like 20-25 infantry, Belgians and Serbians by a bit too. Increased German immobile defenders. Removed Arras, Chalons and Versailles. Added Lille, Troyes and Dijon. Added Stuutgart, Bromberg for Germany and Aqaba for the Turks. I blocked the Italians from traveling up to France, but the Brits and French still have a path to go to Italy though. Also made the Guerrillas upgrade to Infantry, so the big civs aren't wasting shields building them. Remove Light Machine Guns from the big civs who already have infantry with the same stats.
Week 30 1914
British Military units
2 Combat Engineers
50 British Infantry 10-12-1
2 Cavalry 8-?-3
2 Entente Machine Gun 1-15-1
3 Armored Cars 10-5-1
36 Garrison (Immobile) 0-12-0
2 Corps (Army)
3 Light Artillery
10 Marines 10-6-1
5 Transports
10 Pre-Dreadnoughts
13 Submarines
15 Destroyers
20 Dreadnoughts
14 Armored Cruisers
11 Light Cruisers
7 Battlecruisers
10 Coastal Mines
10 Naval Mines
4 Observation Planes
Population: 50,327,000 3rd
Land Area: 83,500 3rd
So obviously need to start building Artillery units, but this time I will limit any attacking force to 8-10 units due to AI FairPlay and the availability of the Flamethrower unit with the 15-5-1 stats and I am building these in mass throughout the land along with Arty.
In Belgium/France area, I’m hoping to just observe the German advance for a bit. With the reduced Entente units, I’m hoping they can capture Lille and most of Belgium. Afterwards, I want to take back all of Belgium and move directly east towards Essen, Bremen, Hamburg and Hanover, eventually culminating in Berlin.
In the Mediterranean, I want to use my ready to sail units stationed in Alexandria to attack Dede-Agach in Bulgaria first, then advance on the rest of Bulgaria before advancing on Constantinople.
This should relieve some pressure for the Serbians. I beefed up the Galipoli peninsula and so I want no part of that area. Once that has been settled in Europe, I’ll be able to advance to Jerusalem and connect with the Arabs to conquer the rest of the Middle East.
I don’t think I have enough units in Kuwait to really attempt a capture of any Iraqi cities, but I will still bombard them with Arty.
Week 52 1914
North Sea
I made quite a few major blunders in the North Sea against Germans...
- I accidentally blocked the French Navy at Calais twice and they attempted to go around the Irish Sea before coming back around, this delaying their help.
- Moved the units by type instead of putting them all together, so the Germans were able to pick off the weaker defenders.
- Moved too far ahead into the open waters without confirming the German Navy locations, which allowed the Germans to find us before finding them and putting us at a disadvantage.
- Once I got to begin bombarding Bremen, I left a grouping fortified for a whole turn, allowing the Germans to hit them twice.
The British Navy has been reduced dramatically. I have a total of 12 war ships, I started the war with 90!!!
But also, the combined forces of the French and British have pretty much taken control of the North Sea now with hardly a German ship on sight, I even spotted a couple of Russian ships getting in on the fun. The bombardment of Bremen and Hamburg shall commence.
Belgium
Moved my BEF units to Belgium and began reinforcing them with powerful Flamethrower and Light Arty units. Witnessed Liege and Antwerp fall to the Germans. I decided against taking any action as I wanted to see the French and German AI fight a little bit. And indeed I think there are still too many starting French units in the Entente version, as they were able to push the Germans out of the Ypres area. But the consequence to me is that my British units were completely trapped by all of the French and Belgian units on a tile next to Ypres with to clear path to Antwerp. And I really wanted Antwerp, so I could move units in and out of the continent easily. So with nowhere to go I just continued to wait for several turns until a path was created and I could have a go at the Germans. I noticed the French were using Artillery very well!, but I can’t really see if the Germans are too.
After a while of getting bored I decided to just evacuate all of my forces back to England and look for a spot in the Netherlands where I could land. But then at Week 46, the French were able to breakthrough and capture Antwerp, but they immediately lost it back to the Germans right after. Unfortunately for them, they had sent a bunch of warships to Antwerp which were destroyed when the Germans came right back in! This however gave me some hope, that a path might be created to Antwerp.
At Week 48 the French were able to capture Antwerp again. This time they held on for at a full turn, before getting pushed back by the Germans when they recaptured Antwerp. There were still a ton of units in the area.
At Week 52, the French managed to capture Antwerp for the 3rd time!
But once again the Germans were able to recapture it on the same turn. This time however, after all of the attacks both forces were pretty much spent! And there was now an open path to Antwerp where we could advance on the ground. I had already evacuated around half of the force to England, but I was able to move into the tile next to Antwerp with the remaining and started up loading up my Transports with the rest of the units to go back to Belgium! It's go time!!!
France
I sent some units to observe the Alsace-Lorraine area and noticed the Germans had eliminated all of the French units from their Barricades, but they didn’t advance into the area. The Barricades were empty! The path to Nancy and Besancon is open, but the German AI isn’t going for it. I removed all roads on those Barricades and also because they are Barricades, maybe the AI thinks it’s a waste of 2 turns? Definitely adding roads back again in this area, possibly just using Fortresses instead of Barricades.
Italy
I also sent some units to observe the Italian- Austrian front and noticed a ridiculous amount of Arty the Austrians are using on Venice. I think Venice will fall eventually over here for sure!
The Italians are using almost all Cavalry units, maybe their Infantry is really weak?
Mediterranean
I’ve got 2 Transports with a 3rd and 4th being built in Egypt, that I plan to load up and travel to Aegean Sea. Building a bunch of Light Artillery as well to support the eventual assault on Bulgaria and Constantinople. I am definitely not going through the Dardanelles, lesson learned from history!
By Week 40 I was ready to go, but then the Turkish Sipahi began attacking Port Said and I had to disembark some units to deal with that! And then they just kept coming and coming.
I have been rush building units in Egypt for quite some time and I gotta keep it up now. By the end of 1914, I think I am very close to setting sail at last. But the situation in Port Said is dire, as a Turkish Arty group has reduced the town to rubble. Unfortunate, as this town was actually very productive!
Also had the Spaniards threaten me with war! I declined their extortion attempt and they backed down. Could be an interesting twist if I have to spend some resources in Gibraltar. This would also drag the French away from Belgium. I am actually hoping to decide to attack Gibraltar! I’ve got my Infantry and Artillery units ready for them there.
Iraq
The Turks right from the beginning began sending units into the swamps outside of Basra, then their Arty units showed up and began destroying Improvements. I sent a group of 10 units to take them out and it was a disaster, we lost half of our guys, eliminating only 1 Turkish unit. So I retreated back to Basra. Rushed some Light Arty for defense and now building an Airport in the hope I can Airlift some Flamethrower units out here.
In other developments, the Albanians declared war on the Greeks on week 46, then the Montenegrins declared was on the Greeks in Week 50!