aelf
Ashen One
By the way, DaviddesJ upgraded my account to Pro for me. Let's give him a big clap
Thanks for your solid support for the thread! Really appreciate it 
Thanks for your solid support for the thread! Really appreciate it 
Thanks for your solid support for the thread! Really appreciate it 
I'm confident this is an impossiblilty for a game like CIV. Just think about the number of decisions you make over the course of a full game of CIV versus the number made in a game of chess. Not to take anything away from chess, but the level of complexity is orders of magnitude different. One of the biggest issues facing a CIV AI is simply defining what success looks like. Training an adaptive algorithm to succeed, when "success" is such a nebulous concept, is a monumental undertaking.The ultimate goal should be to have an AI that is equal to the best human player without ANY bonuses and call it Deity.
By the way, DaviddesJ upgraded my account to Pro for me. Let's give him a big clapThanks for your solid support for the thread! Really appreciate it
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Yey! Way to go, DaviddesJ! aelf: so, where's the update?![]()


). As a result, temples, libraries, markets, Jaguars and axemen were built with the whip. Markets, in particular, proved useful, helping our economy and increasing happiness caps (thanks to gold and the fur we are getting from Augustus), which is why I think researching Currency was the right choice.

gnp graph doesnt mean anything.
also you've been very lucky so far in that your alone with only two civs, one of which you had a chance to rush with chariots, so you dont have to worry about anyone attacking you. As far as attacking Rome with only jaguars and cats, well i havent actually looked at the save file, but if Rome has maces and longbows already, that might be a problem.
).Going to nitpick, sorry.
I thought things might not be going as well as they should. Well, your points are valid, but I think it's just a difference in perspective. I think it's better that Texcoco has some production capability to get some basic infrastructure up without having to whip. It doesn't have food specials so it takes more time to regrow. Besides, all those lake tiles are 3F3C, so the spice wouldn't be anything extraordinary.futurehermit said:I'm not going crazy am I? Aelf said "lower happiness caps", but isn't the happiness cap the same on immortal/deity as it is on emperor (3)???

I'm just thinking aloud, but I have the feeling a cultural victory may be possible. What do you think, all?
