I would consider popping the hut with the scout in the hopes of getting a map.
Settled 1W of the start. My scout indeed popped a map from the goody hut.
Set to work building a scout then worker, and researching Animal Husbandry.
Second scout pops Masonry from the hut NW of capital in 3760 B.C.
Tech path went Animal Husbandry, Agriculture, Bronze Working.
First scout pops a partially (almost fully

) researched Agriculture in 3280 B.C.
After building a pasture on the Sheep, I sent my worker to build a camp on the Ivory. While researching Bronze Working, I built my first settler. Some turns were spent working the camped Ivory, rather than the pastured Sheep, to complete Bronze Working and the settler on the same turn.
In 2760 B.C. Khmer inventors provided us with a brilliant advancement in warfare technology.
That should make the upcoming conquest of Louis much easier.
I settled my second city 1NW of the cows northwest of the capital. It seemed to be the best site, grabbing cows, the flood plains, clams and copper.
I'm glad that Louis probably won't be putting pressure on the copper, and can't touch the fish. In fact, his next cultural expansions should only take grassland forest tiles, though I believe that is Paris to our west.
After completing Bronze Working, I teched Archery, Fishing, The Wheel, and have started on Pottery. My first build in the second city was a warrior. After completing him, I did not yet have Fishing, so I began on a settler. Being a dummy, I forgot to switch to a work boat as soon as fishing came in.
I chopped three additional workers, who are now busy upgrading tiles and hooking up the copper. One chop went to completing a barracks, and I'm now building my first archer in the capital.
What are people's thoughts on settling 1W for dual river access? Is it worth the turn, given the risk that one or both rivers are short or very short?
Time to leverage that dual river access. I need to decide on where to place my third city, the final one before initiating hostilities with Louis. I'm looking at 3S of the capital. It's on the river, and shares the Sheep tile with the capital. I'm hoping to use that to grow to size two while waiting on grassland farms for further growth.
I also need to consider how to get at Louis. He researched Writing before me, and has offered my an open border agreement. I'm currently sending my remaining scout to explore his lands. I'm thinking of researching Iron Working next, and then heading directly to Construction, followed by Monarchy.
However, I'm unsure how to handle an early war with an Immortal AI. I'm going to be heavily outproduced, find it reasonably difficult to goad the AI into attacking your units, and find the idea of a pillage war without chariots unpalatable.
I still haven't swapped to Slavery because the start is so food poor, but the clams/cow/flood plains combo might bring it out soon.