The Immortal University II - Suryavarman II of Khmer

100BC - 425AC

This round things went from very good to bad to worse and ended up beeing ....

Spoiler :

So basically this happend as i pressed enter the first time ....
Civ4ScreenShot0154.JPG

The ugly lady decided i had to go down. Pup´ed GS and bulbed Phil.
Civ4ScreenShot0152.JPG


I did my first civic change:
Civ4ScreenShot0150.JPG


The freshly whip´ed archer could not do much, neither could the fortified swordman. Fortunately i had my stack of CRII and CRIII within range. Basically waited for Boudica to capture the city and then attacked her, so i could use the CR bonus. :deadhorse:

Civ4ScreenShot0163.JPG


Settled a new city:
Civ4ScreenShot0165.JPG


Then it got even worse: Joao II decided he would like the perfect city of Angkor Wat and declared war.... even calling me his worst enemy DAMMIT !!.
If only i had one buddish city :cry:
Civ4ScreenShot0167.JPG


Time to help the diplomacy a bit. Research is set on Monachy to get HR for dip bonus with Joao and Gilgamesh. Next target will be Bur for bonus with Qin. (didnt make it this round though. My research went down with the loss of traderoutes and the military effort)
Civ4ScreenShot0169.JPG


Gilgamesh shows up with an interesting trade ! which i took
Civ4ScreenShot0175.JPG


Killed off some units of Joao´s and got peace for Poly:
Civ4ScreenShot0178.JPG


Boudica did sent a few units from time to time, but nothing big. So i build a few wonders, Mausoleum, Great Lib, Statues of Zeus and are working on both Parthanon and Paya. I think ill build until last turn and then cancel in order to get the gold....

Had to forget about my plan to make Angkor Wat my prime GP farm with both Great Lib and NE for now due to the war... not sure where to put the NE now...
Civ4ScreenShot0202.JPG



Well i was not all bad this round. Just look at this development :D
Civ4ScreenShot0188.JPG


HE in capital with GG settled:
Civ4ScreenShot0192.JPG


Finally i did some tech trades and trade for gold to get back in the Lib race.
Civ4ScreenShot0205.JPG

Civ4ScreenShot0206.JPG


--
I have not decied on my further strategy as this round . .. .. .. .ed the hole game plan up.
Though if it was easy it would not be fun, nor would it be immortal difficultly level :P
 
@ Johan^^

Spoiler :


Perhaps I was to quick to say :goodjob: on settling Ankor Wat. ;)
Still looking strong though with your land.

 
Up to 1320BC
Feedback is welcome. What are my stupid mistakes?
Spoiler :

Settle in place
The first hut provides a map, but the 2nd one provided animal husbandry (turn 3)!!!
Research: Animal husbandry(hut)->Bronze working->agriculture->fishing->wheel->pottery->writing->aesthetics (partial).

Build: worker->warrior->warrior->settler->warrior->worker.
Founded Hari.
Lots of chopping and building a road to the copper, and starting to build axemen.
I decided to build libraries and granaries in both cities since they are cheap. I cannot afford to hire scientists in the capital, so I would do it in Hari, but I still want a library in the capital to get 25% bonus on the palace research.


The status of our empire at 1320BC
ourempire1320bc.jpg


Yaso, the slow growing capital:
Yaso1320bc.jpg


Hari, the fast growing scientist city
Hari1320bc.jpg


With the scientists, we are soon to discover Aesthetics. No other AI has alphabet yet, so I hope to have a lot of trading oppurtunities by trading alpha with the first AI who gets it. Everyone is still cautious to everyone else.


Paris, our holy city
Paris1320bc.jpg

Oops, I see some foreign army occupying our city. Who is this Louis guy that appears in every game and puts troops in our cities?
Well I guess he is doing us a favour, guarding the territory for us from other civs. Thank you Louis. Please keep your focus on founding religions, building wonders and spreading missionaries. Oh.. and don't build a lot of troops, it's a waste of time :p.

The current wonder status:
wonders1320bc.jpg

Strange, both industrious leaders have missed the early wonder race.

The axes I am building start to make my economy sink. I might need a few cottages to keep it. I plan to settle the GS in Yaso, since it will be a while before my science rate is back up.

 

Attachments

Up to 175BC

Spoiler :

1280BC - Louis builds the oracle and founds Christianity.
1120BC - I decide to switch to budhism since the Chinese are Budhist too. The Sumerians are jewish, so it's a bit risky, but China acts as a buffer between us. Boudica and Joao are still atheists.

1040 BC - aesthetics finished, starting alphabet (31 turns!!!).
Boudica is the only one with Alphabet.
My research has really slowed down with all this army. I hire 2 scientists in the capital, since my army is big enough and I need to get Alphabet quickly.

925 BC - generous Boudica gives us the secrets of Alphabet.
Civ4ScreenShot0001.jpg


The tech situation:
tech925bc.jpg


I trade Aesthetics to Louis for iron working. It may have been a mistake.
Nothing useful to trade at the moment, and in Pangaea WFYABTA will come quickly, so I don't trade anymore until I can trade something useful.
I continue with backfilling for mysticism->meditation->priesthood so I could trade Monarchy or CoL.

875BC I declare war on Louis. He illegally occupies the Aztec city of Paris.... oops, that was in another reality... I mean, the Khmer city of Paris.

The next turn china declares war on us.
I think what happened is that they were bribed by the French, with the Aesthetics I gave them (Louis must have finished Alphabet himself that turn). What a mistake.... should have traded iron working with Joao for Aesthetics instead.
BTW, does anyone know how you can find out if an enemy has bribed someone to war with you? The AI always seem to know when you negotiate a deal against them, ("you traded an embargo on us", etc.). Is the same information available to human players, or are we just expected to do smart guesses?

750 BC - war status with France:
750BC_frrenchwar.jpg

Gold from capturing the cities funds some deficit research that is badly needed.

War status with China - they only sent a lone archer for now, but I keep reinforcements in Hari instead of sending them to Paris, so it delays my conquest a bit.

750BC_chinawar.jpg


700 BC
Louis discovers Monarchy, which I want to get for peace.

625BC - we make peace deal with China without a single combat. All they did was to pillage my copper, but I had iron already so I didn't care.

550BC - I need some time to rearrange troops and heal, so I try to get Monarchy for peace from Louis, and he refuses. So I sign cease fire.
2 turns later, he agrees to give me Monarchy as tribute!!!
I build libraries in all captured cities as well as barracks. I build some more swordmen.
I noticed too late that Boudica has become Hindu for quite some time and has too much on her hands and approaching with a small stack to my border.
I also find a marble patch, but it's a bit far... still the only one who has literature is Louis.

Boudica declares war on me, but I am not afraid of her SOD yet.
As soon as peace treaty is over, I quickly finish Louis (declare 1 turn after Boudica declared on us).

We manage to tech currency, and tech 2 turns into calendar to trade it with Gilgamesh.


Status of our empire:

The battle of Paris
celtwar175bc.jpg

My axemen and swordmen are all 5XP troops thanks to a settle military instructor in Yaso. I promote them to show. With +60% culture on a hill, I have no immediate concern. I am not sure what to with the war though. The entire eastern continent are hindu, and I don't want to be their worst enemy.

Yaso the Capital:
status175bc1.jpg

Hari:
status175bc2.jpg

I don't think I will build shwegadon. I am doing it to get gold. I could build it for free religion, but I don't think it will help me diplomatically right now.

Lyons:
status175bc3.jpg

Please ignore the current build. I am not sure what to build now, and looking for advice.

Paris:
status175bc4.jpg


status175bc5.jpg

status175bc6.jpg

status175bc7.jpg


Tech status:
status175bc8.jpg

Since no one has literature yet, I am thinking of a GL in either paris or Hari.

I will need a quick settler to the marble patch here :
status175bc9.jpg

Doing so while managing a defensive war with Boudica, so I don't know how realistic it is. Still, 4 GS while staying in slavery + NE could guarantee liberalism.

Wonder status:
Gilgamesh is strangely grabbing all of them:
Pyramids, Temple of Artemis, GLH, and stonehenge. China hasn't built a single wonder yet.
Maybe I should hurry up with statue of Zeus with my ivory (and cancel my ivory deal to china?) This might save me from evil Boudica and deny an annoying wonder from the AI. Now that I think of it I should have aimed for that instead of shwegadon.


I am a bit confused about the best way to continue. I will wait for some advice before I continue to play.

My thoughts:
Spoiler :

Both china and Celtia don't have Monarchy, so I could tech catapults and take them before they get to longbows. Someone else might get Feudalism and they might become Vassals to them though.

Gilgamesh will probably be a great techer. If I can, maybe I should convert to his religion and get him friendly. Hereditary rule is his favourite civic, so getting him friendly should be quick. After that there would be no WFYABTA.

If I can deal with Boudica, I would like to get Gilgamesh's religion, and bribe him to war with china.
Together we will crush the chinese and he will become friendly quicker because of the shared military struggle.

If the chinese manage to get the statue of zeus, this plan will be difficult, so I better cancel this ivory for dye deal I have with them now and hope I can beat them to the statue.
I will also need to send more missionaries to china to make sure they DON't switch to confuciucism.

I am also not sure how to deal with Boudica in the long term. I think she builds huge armies usually, and at this point she has no other enemies. The entire eastern block has the same religion.
Is it realistic to send Galleys with missionaries to Joao to convert him? Or maybe I could bribe him later to war with Boudica?
Maybe I should let Boudica commit some suicide attacks on me and then make peace, send missionaries and switch her to Buddhism? That means I would have to stay budhist and go to war with Gilgamesh eventually.

Pangaea is very confusing. Who do I choose to be my enemy and who do I choose to be my tech trade partner? WFYABTA will come early (Mansa is not in this game :)) so I need someone to be friendly.

 

Attachments

325 - 1030AD

Spoiler :


Well the plan was to take out Lou in this session. Unfortunately I was forced to act before I was ready. ;)

He built another city just North of Paris then culture bombed it. :eek:
So all of a sudden Paris lost most of its tiles so it was time for him to go. I was right about him building the MoM so after a quick war Lou is no more.

SurLyons0000.jpg


So MoM and Mids not a bad haul. Picture of my new lands to the North.

Sury4-NewLands0000.jpg


Now this is where I had a bad thought. Chinese culture was affecting these cities. Qin had the AP and I didn't want to have any votes to return them to the Chinese. Looking at them now (I played this session last night) they are 100% Khmer so vote wouldn't have happened anyway. Definitely a bad move by me. :sad:

So I decided with no planning to attack China :mischief: So a protective Civ I had hardly any siege, my troops were outdated mostly CR swords and axes but I did have one spy running around China so sent him to Beijing hoping for a revolt. :D Of course on the turn my troops reached Beijing he was discovered. :lol: Managed to take Beijing but lost all my siege so I'm in a stalemate at the moment. I can't go anywhere (trying to get some more troops) to attack with but he can't take Beijing back either. I guess the AP will vote to give him the city back could be a defy vote there ;)

Powergraph

Sury4-Power0000.jpg


He is the only civ I have esp points against. From the beginning I set my ep against him hoping to steal some techs (did get Hbr) so I can afford 1 city revolt, He has the SoZ in Guangzhou so I must take that next (when I get some troops there that is) :lol:

On the plus side I was going to try and build the GLib in my Capital as it only took 6 turns but Qin beat me to it, so I get the cash for missing it and the benefits of having it. :goodjob:

Beijing:

Sury4Beijing0000.jpg


Tech situation:

Sury4-Techs0000.jpg


Not great but nothing to worry about yet.

Demographics:

Sury4-Demo0000.jpg


Still looking good.

More good news is that Joao and Tok are at war and Boud is friendly with Tok so I could see her joining in as well. So my Eastern front is ok for a while.

Now I have made a big mistake (again) regarding GPs. I've only had 1 GS who bulbed philo. I will try and learn to get more and earlier GPs though if I keep it Beijing should provide me with some. :lol:

Future plans are to try and take out Qin (won't vassalise him). Then onto Gil but that won't be for a long time yet.
 

Attachments

@ silverbullet

Spoiler :


Just read your posts and apart from the war with Boud you seem in a good position. I had the same religious dilemma when Gil asked me to convert to his religion. Obv our eastern neighbours weren't to happy about it. ;) Also being on the front line its not the best of positions. :lol:

In my game I built the S Paya and adopted FR problem solved. :D
I would do the same in your game as well, let the others have the religious differences.

I was going to try to build the SoZ but Qin demanded Ivory as tribute and a couple of turns later he built it. :cry: So I would cancel the deal if you can.

 
@silverbullet
Spoiler :

Your game looks good to me, I don't see any silly mistakes. Going worker first only makes sense with the AH pop, but you did get it :lol:

Your tech position looks very good to me, nicely done.

The war with Boudica is a little troubling -- she is very aggressive and is likely to redeclare repeatedly. Perhaps converting Joao to Buddhism is possible? Maybe you should consider joining the earstern block Hindus?
 
@Sleepless
Spoiler :

I've had a very similar problem with timely GP production. In hindsight I should have set up Hari as a GP farm and really pushed for the GLib there (I missed it by 6 turns). Still we both seem to be in reasonable positions despite the slow GP flow.

Interesting decision capturing Beijing when you did :p It will be interesting to see how that plays out.

Edit: Maybe you should have razed Beijing? No AP sounds very attractive ...
 
1100 AD -> 1440 AD
Spoiler :

Get off to a bad start:



- Joao is currently friendly with QSH and Gilgamesh.
- QSH is currently friendly with Joao and Gilgamesh
- Gilgamesh is currently friendly with Joao and QSH

Yikes, guess I’ll be warring alone. They all love me as well, but I’m planning to adopt representation at the end of the GA so it’ll be pleased from there on.

Joao and Boudica is owning Toku, I interfere and bribe them both to peace. Even outside the GA we’re far ahead of rivals in production. I guess the starting location is OK once you get it going. It would be silly to go for rifles with no food, so after cuirassiers I’ll beeline steel (cannons) and military science (grenadiers).

1240 AD (the same turn I’m planning to declare on QSH):



:hmm: That’s not going to happen dude.
We’re doing fine tech-wise despite minimal lightbulbing. I’ve got 2 idle scientists waiting to bulb something of importance.



Something I forgot to mention earlier – QSH made the SoZ. That wonder sure likes to settle down wherever I’m planning to attack. :( The Taj Mahal GA helped to counter this though; I adopted organized religion and constructed jails everywhere. They’ll also help me gain espionage points.

1250 AD (our current army consists of cuirassiers, muskets and trebs).



I said I was going to get our UU, but I forgot about one little detail—you can’t make them anymore after you’ve enabled cuirassiers. *doh*
Power graph is great given our production—this time I won’t even have to kill a SoD for military advantage.



1310 AP interferes with our war—obviously I defy. Forgot to take a screen of the results but we have a blocking majority so nothing bad happened.



1330 A sweet event. Too bad it’s my drafting station, but an academy is good anyway (got the GL there).



1330 Capture QSHs 2nd biggest city. It was a huge bloodbath over 2 turns, but our cuirassiers slaughtered his pikes and knights. My tech has been considerably good during the war this time around, averaging about 300 beakers per turn. Last time my research stopped completely, but then again Hannibal had a large empire and more units.



Power after the bloodbath:



1390 Capture Beijing after healing our cuirassiers a little. It holds a lot of good stuff (he also popped gold from a hill :D).



1420 AD:



1440 AD QSH is no more. I thought about taking his capitulation as everyone likes him, but his cities are just too good to leave be, I want them all.



Stopped there; next up is the war vs Gilgamesh. I’m 2 turns away from Military science, so expect cuirassiers, cannons, muskets and grenadiers. My veteran cuirassiers should have the upper hand vs his and I’ve gotten a fair bit of cannons going. I just need some turns for grenadiers and I’ll declare.

 

Attachments

@silverbullet
Spoiler :
Louis bribed QSH in my game too. You can pretty much tell if he declares on you by bribe when no SoD or unit crosses your borders. When they decide to attack you themselves without bribes they will send troops and make it official when they're at your borders.

Get a market in Paris next (after a courthouse if you have CoL), it will have a lot of commerce with calendar. Follow up by monasteries. Basically make it an infrastructure city, avoid military there.
 
Till 1 AD
Spoiler :
4000 BC settled in place and am faced with a tough decision right away. Obviously i'll need AH asap problem is i need BW just as much, if i go AH the worker 'll comeout 4 turns earlier, there are 13 turns of improvement to do (3 x 4 + 1 movement) for the resources. So when he's done improving we'll be 9 turns after discovering AH and BW will be some 5 turns away still (the city will be working one commerce ivory tile max at this point).

On the other hand going BW means giving up on improving the capital for some time. But if i combine growing capital to 2 and working the ivory with chopping i can have my first settter out very soon which is important on Pangae maps. Also chopping means we can move our workers and settlers around faster and the grasslands come online earlier. All this seems attractive to me so i go BW first.

3720 Oh no not again!

Louis-not-again-khmer-1.jpg


Does he want do die each time? Well we'll see. We seem to be cramped for space on the west side but i don't know that much of the eastern lands as yet.

3360 BC Copper revealed in the already great Cow/clam spot. I'll make building a settler a priority. It looks the eastern lands are a piece of junk soon ending in sea only good for one or 2 mediocre cities. But....

2680 BC Look what i found! what a spot.

Lookatthis-khmer-2680bc.jpg


Turns out there's lots of unclaimed land in the east and still no AI to be seen. If i can settle this spot first i claim at least 8 cities. Happy discovery for me, also for Louis who'll live to see another day now.

After finishing AG i have a tough decision between wheel and archery. an early archer is safe and i can settle the eastern gold spot a bit sooner. I'm not at risk of either barb harassment or or losing the gold spot so wheel and hooking copper it is.

Research path till now BW - AH - Fishing - AG - Wheel - Pottery - Writing - Sailing (for traderoutes).With the way my empire is build COL has to be next of course.

1800 BC Settler in place he'll have to wait till the axe in Yasodharapura arrives. <<save>>

1200 BC Settled the gold, building Axes right now. Already a barb settlement sprang up between my main base and the gold spot. there'll probably more to come. These settlements present a risk, AI will not settle in these places voluntarily anytime soon but they love taking out barb cities keeping them, so i have to be first to all the barbarian settlements to prevent losing the land i have blocked.

800 BC. More Axes. I lose money on all these units but i need them for the settlements.And also for power. I was happy with the opponents till i met Toky and Boudica. While you can't trust them 100%, GilGamesh, Qin and Louis are usually easy to befriend. Not so with Toky and Boudica. Toky's just a pain, it's also hard to see what he's doing because borders are closed. Celtia maybe far away but i've got a feeling from other games with her in it that distance doesn't keep her from declaring on anyone.

Adding to this Toku and Boudica are Hinduist while the other AI's and i are buddhist (had to switch for happiness, also borders with Louis and Qin are very close so i really can't afford war with them).For the moment Japan and Celtia are cautious but i check the diplo screen for "Enough on our hands" every turn with these 2.<<save>>

1AD, Both Celtia and Japan have declared on Joao. Japan is annoyed with me right now so when peace breaks out i'll have to get defences up. Still the only city he can get at is Angor Wat so it'll be easy to arrange defences there.

Overview 1 AD:

No reason to complain, 5 cities founded, 3 of them contributing significantly right now,without crashing economy. Research is ok right now i expect i can keep the slider high for some time selling of cheap techs, after CS it doesn't matter that much because we'll bulb and trade for most of what we need from there. Diplomatically i'm completely save atm. Pleased buddhist friends in the west, the 2 idiots in the east having a go at Joao.

On the down side, building axes i hadn't enough time to build workers. 5 workers for 5 cities isn't good enough and it shows mainly near the capital, well i get a sixth right away (see save) and i'm building some more to get the ratio to at least 1.5. The celt city you see north of Harilayara was a barb settlemet at first captured by Joao, who lost it to Boudica. I was some 5 turns late taking it. Really should have given this prime (blocking) settlement priority. The settler for the mediocre Angor Wat could have been employed elsewhere in that case stupid mistake really.

Plan from here is clear, Yasodharapura will get the NE,since i have marble i'll try for the GL as well, could use it , could also use the gold in case i didn't get it. Angor Thom gets the Globe theater for heavy drafting. I used to go CS after COL asap, i tend to do the Aesthetics route first now (even without marble) because lit and drama allow me to get these very important buildings finished in time. Also on a Pangae you can sell these 3 techs for lots and lots of gold enabling you to reach CS much sooner. And guess what, i'll be moving the capital this game to Harihalayara.

I missed my chance to rush Louis, ill try to make up for it later.

<<save>>
 

Attachments

1030-1130AD

Spoiler :


Well short round but first someone mentioned about seeing the UU special ability in use so :)

Sury5-Ballistaatwork0000.jpg


Nice to see the HAs picked out.

Haven't got Lib yet but the race should be won even without bulbing :D

Sury5TechScreenafteredu0000.jpg


Managed to take Guangzhou so now possess the SoZ as well as 2 shrines :D

Guangzhou0000.jpg


Now Qin will capitulate.

Sury5-QinCapit0000.jpg


His relations with everybody else are pleased except Joao who is at friendly. Anyone know what the likelihood of him capitulating to another AI are? I will take him as a vassal after a lot of thinking about it just in case. Also not sure where I stand about giving cities back to vassals by the AP vote. High priority is to spread Tao around.

Gil will be the next target and with his wonder spammed capital I don't think he will be surviving :D. Depends what troops he has when to attack him though. One final thought Boud is in WHEOOH mode so not sure who she will attack, either me or Joao but will have to wait and see about that one.
 

Attachments

Spoiler :

I've had a very similar problem with timely GP production. In hindsight I should have set up Hari as a GP farm and really pushed for the GLib there (I missed it by 6 turns). Still we both seem to be in reasonable positions despite the slow GP flow.

Interesting decision capturing Beijing when you did :p It will be interesting to see how that plays out.

Edit: Maybe you should have razed Beijing? No AP sounds very attractive ...

@Olodune

Spoiler :

GP production is something I definitely need to improve on. ;)

Quite pleased with the way the Chinese war went I've got 2 good cities Beijing as a GP farm with the GLib and Guangzhou with 2 shrines for Wall Street. I'll just have to garrison them with lots of troops so they don't keep revolting. Fortunately I have a lot of obsolete troops for the task. :D Although I was pleasantly surprised how well my CR3 axes and swords performed against maces so I might upgrade some of them.

Regarding the AP might be able to force a war against the Tok/Boud alliance or stop one against me so definitely want to keep it. :mischief:

 
@Olodune
@silverbullet
Spoiler :

Going worker first only makes sense with the AH pop, but you did get it :lol:

Spoiler :
I tried worker first researching BW violating the rule that you should always research the appropiate worker techs first (AH here).Worked fairly well. Indeed if you go AH first you'll end up with a worker which has nothing to do for approximately 5 turns but you'll have your chief resource up. I found decision between initial BW and AH hard but i was always sure i'd start with a worker more so because it takes till forever to grow the capital to 2 with this start also because apart from food the riverside ivory is impressive with output of 6 (1F3H2C)
 
@Olodune


Spoiler :
I tried worker first researching BW violating the rule that you should always research the appropiate worker techs first (AH here).Worked fairly well. Indeed if you go AH first you'll end up with a worker which has nothing to do for approximately 5 turns but you'll have your chief resource up. I found decision between initial BW and AH hard but i was always sure i'd start with a worker more so because it takes till forever to grow the capital to 2 with this start also because apart from food the riverside ivory is impressive with output of 6 (1F3H2C)
Spoiler :
Another interesting gambit is to go worker -> settler.
Assuming your scout is still alive after the worker you can fogbust a passage to a city. This depends on the amount of barbarian activity, but it's worth looking into. The ivory and the extra hammer in the capital capital will produce it quickly while you're researching the key techs for growth (BW/AH/Agri). If you suddenly notice a lot of barbarians you can add in a warrior, it won't delay that much.
 
1440 AD -> 1600 AD
Spoiler :

1480 AD: Gilgamesh completes the SoL :drool:



We've got the MoM now so I decide to pop the GArtist for a GA. A lot of chinese cities are still revolting but the sooner I get to biology/communism the better. I love cities like this during a GA, pure ownage.



1510 AD We declare on Gilgamesh.



There's just no way he can stop us.



1560 AD Boudica and her vassal Toku declares on Joao. I guess that will speed up my win a little, taking out Joao for domination will be easy either way though. We take Uruk and it's got sweet stuff:



I couldn't help myself, I had to vassal Gilgamesh for comical reasons. When Uruk pops its borders he'll be stuck with 1 land tile only :lol:
It also enabled some tech trades (Democracy&Astronomy). The benefit of attacking people that like you is that they're good allies when you vassal them. On a bigger map I probably would've left him with some cities, but they're all good here. At least I'm letting him enjoy his holy city, it even has a shrine (2 gold per turn I think) :)

Joao still hasn't teched Steel, I will declare very soon, probably within 5 turns. No need to think about war tactics at this point, I'll just walk over him with numbers alone.
 

Attachments

Spoiler :
Another interesting gambit is to go worker -> settler.
Assuming your scout is still alive after the worker you can fogbust a passage to a city. This depends on the amount of barbarian activity, but it's worth looking into. The ivory and the extra hammer in the capital capital will produce it quickly while you're researching the key techs for growth (BW/AH/Agri). If you suddenly notice a lot of barbarians you can add in a warrior, it won't delay that much.

Spoiler :
More or less what i did, built one warrior growing to 2 that went fogbusting the clam.cow.copper site together with a scout that was stationed a few tiles further, i was very concerned of losing this site to Louis who hadn't expanded much at that time. I began chopping for the settler right after connecting the ivory. If Louis had managed to take this site the game would have been a lot different for most but not for you because you settled your first city there iirc :goodjob:.
 
@Dirk
Spoiler :

I did build a total of three more settlers and three more workers at size 2. I was fairly happy with the result - 4 total cities and workers in 1960 bc.
 
1600 AD -> 1725 AD
Spoiler :
Started off by gathering some gold to upgrade my cuirassiers to cavalry. Most of those units have more than 20 experience points by now so they're worth keeping. It speeds up the inevitable victory as well.

Declare on Joao in 1615, a little sooner than expected, but he beelined rifling (eta 3 turns at that point) so I rushed in. I didn't have to go further than this before he capitulated:



Gilgamesh is back at friendly, despite -3 for attacking on him and -3 for declaring on his friends.



I got impatient so after vassaling Joao I just moved into Toku's and Boudica's lands without even checking the power graph. That was a bit of a mistake, never underestimate the warmongerers, their graphs are huge despite old units. I killed an unbelievable amount of cuirassiers.



I suffered a quick drop for my impatience, but the cavaly was replaced soon-ish. Not much to report really, it was a mop-up with cavalry vs cuirassiers. I reached the domination limit at 1725 and made Suryavarman happy.



 

Attachments

Suryavarman the Martian, Chapter 4

1050-1555ad
Spoiler :

Last update I had just reached liberalism. There is crazy tech trading going on this game -- 3 turns after I chose Nationalism all the other AIs had it (except Toku). Still I was first to the Taj, using its Golden Age and a GSci + GA (from Music) to power Surya through Feudalism->Guilds->Banking and Constitution->Democracy.

Along the way I finally see a bribe I've been looking for the past few centuries:

Toku_bribe.jpg


This is good, and is even better when 10 turns later the hostilities are going strong:

boudica_mayhem.jpg


They would eventually get peace, but Toku looses two cities and Boudica looses one :goodjob:

In 1420 we make it to rifling, and send a DoW to Emperor Qin. Qin responds by bribing Gilgamesh to attack us. :rolleyes: This means that our armies face a mixed garrison at the first Chinese city:

Qin_attack2.jpg


Our armies move onto Beijing, and we accept a Capitulation by Qin:

Qin_cap.jpg


WW is hurting and Gilgamesh is being annoying (hitting our rifles with airships ...), so capitulating Qin will hasten the downfall of our local Sumerian.

As we move onto Sumerian lands I get a Japanese surpise:

Toku_war.jpg


Hmm, well we'll see what he can do to our weakish eastern front, eh?

Meanwhile, Gilgamesh falls:

gilg_cap.jpg


This is where I saved.

A funny thing happened this turnset:

Islam_found.jpg


If you look at the top you can see Islam was founded in 1525 (:eek:) I don't think I've ever seen it founded that late in an immortal game.

Demographics show that the Khmer Republic is quickly turning into a powerful state:

demo_graph-1.jpg


Next I may march through Joao's land to capitulate Tokugawa before focusing on the Portuguese leader. Boudica will likely be last (if I need her :dunno: ).
 
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