The Island of Dreams

Lighthearter

President of the United States
Joined
Apr 29, 2010
Messages
3,357
Location
The West Wing
You're caught in a dream.

This is a dream.

Is this a dream?

Is it real?

Are you really caught in it?

Who knows?

The Dreamer knows.

The Valkyries know.

You must learn.

___

You're caught in a dream - or are you? What matters is that things are happening that you can't comprehend. Strange people flock around you, telling you that they can come and go at will, and the Dreaming must continue. Someone is manipulating this world and it isn't you.

Time to change that.

Master skills and battle your way through the Dream, or break the rules with powers that capitalize on the very fact you live in a dream. Create weapons, manipulate matter, spawn NPCs at your side, disassemble tanks - and people.

Do whatever it takes to get out of the Dream. Or embrace it as the utopia it seems to be for the strong-minded, and enjoy your semi-divinity.

Just remember that you're in someone's dream. Someone is God in this Dream.

Beware the Valkyries . . . .

___

Chatroom: http://islandofdreams.chatango.com/

Remember - I am open to ideas. If you have something the rules don't cover, come talk to me about it.(But please have a backup in case I say no!)

CHARACTER SHEET:

Gender:
Name:
Race(If non-human, talk to GM about abilities):
Skills:
Powers:
DP:
$$$:

Gender - obvious.
Name - Duh.
Race - Ditto.
Skills: Record your Skills(that you have levels in) here.
Powers: Like Skills, but with Powers.
DP: Dream Points are used to gain Powers and Skills - one DP=1 Skill Level/Power Level. Start with 8.
$$$: Money. Your other main currency in the Dream. Used to acquire weapons and items. Start with $400.

Power and Skill Levels go from Level One to Level Five - only Levels One and Two are available at the start. All Skills and Powers cost 1DP per Level.

SKILL LIST:

Spoiler :
Melee Weapons - melee weapons.
Rope - use of rope and similar things for many purposes.
Firearms - guns of most descriptions.
Genre Savvy - can ask the GM for hints.
Escape Artistry - ability to escape bonds and slide through vents.
Martial Arts - unarmed combat.
Heavy Weapons - machineguns, rocket launchers, and the like.
Driving - ability to drive land vehicles.
Piloting - ability to pilot aircraft.
Sailing - ability to pilot watercraft.
Demolitions - explosives and grenades.
Archery - bows and other simple ranged weapons.
Diplomacy - ability to talk other people into accepting your point of view or even switching sides.
Stealth - ability to avoid detection.
Perception - ability to spot dangers and assets.
Medical - ability to heal comrades.


POWER LIST:

Spoiler :
Creation - ability to create objects.
Disassemble - ability to deconstruct objects.
Flight - ability to leap impossible heights, and eventually fly.
Immunity - ability to shrug off poisons and damage.
Sight - ability to see things happening far away.
Elemental - control of fire, water, earth and air.
Prediction - ability to predict the future.
Lawbreaking - ability to defy laws of physics and reality, even using them as weapons.
Transmutation - ability to turn objects from one thing into another.
Telepathy - ability to communicate without speaking and to attack minds.


EQUIPMENT LIST:

Spoiler :
Melee Weapons:

Rapier $45
Longsword $60
Short Sword $45
Bastard Sword $75
Katana $100
Knife $25
Machete $50
Fireaxe $50
Stun Baton $75
Brass Knuckles $25
Powerfist $100
Bo Staff $30
Nunchaku $50
Wakizashi $50

Ranged:

Submachinegun $100
Shotgun $100
Pistol $50
Assault Rifle $150
Longbow $45
Crossbow $40
Taser $35
Sniper Rifle $150
Heavy Machinegun $250
Flamethrower $250
Grenade Launcher $250
Rocket Launcher $300
Boomerang $25
Sonic Pulse Rifle $150

Explosive:

Hand Grenade $25
Flashbang Grenade $30
Smoke Grenade $20
Gas Grenade $60
Incindiary Grenade $50
Flare $50
Remote Charge $60
Timed Charge $60
Claymore $60
Anti-tank Mine $75

Attachments:

Assault Rifle - Grenade Launcher $100
Assault Rifle - Bayonet $50
Sniper Rifle - Bayonet $50
Rocket Launcher - AA Missile $75
Rocket Launcher - Guided Missile $75
Grenade Launcher - Guided Grenades $100
Flamethrower - Poison Gas $100
Sniper Rifle - Tranquilizer Darts $50
Pistol - Silencer $25
Sniper Rifle - Silencer $25
Assault Rifle - Silencer $25
Submachinegun - Silencer $25

Misc:

Pen $5
Night Vision Goggles $75
Body Armor $150
Shield $50
Jetpack $200
Forensic Scanner $75
Briefcase $10
Matches $5
Chalk $2
Crowbar $10
Laptop $90
Cigarette Lighter $5
Pack of Cigarettes $10
Flashlight $10
Laser Pointer $10
Deck of Cards $5
Roleplaying Game Sourcebooks $25
Cell Phone $30

Food:

1-day Rations $10
Sandwich $5
Wine $25
Ham $10
Vegetables $10
Fruits $10
Pie $25
Cake $25
Improperly Prepared Pufferfish $30
Salt $2
Pepper $2
Cyanide Capsule $25
Lethal Drug $35
Truth Drug $40
Knockout Drug $40


Character List:


-L
 
Gender: Female
Name: Jin Lun
Race: Human
Skills: Firearms 2, Genre Savvy 2
Powers: Elemental 2, Telepathy 2, Immunity 2, Prediction 1
DP: 3
$$$: $450
Weapons: Assault Rifle w/ Bayonet, Pistol, Body Armour
 
Gender: Male
Name: Owen Dilver
Race(If non-human, talk to GM about abilities): Human
Skills: Melee Weapons 1, Firearms 1, Driving 1, Diplomacy 2.
Powers: Immunity 1, Creation 2
DP: 0
$$$:$255
Weapons: Knife, 1-day Rations (5), Crowbar, Flashlight, Nunchaku
 
Gender: Male
Name: Tovarishch
Race: Human
Skills: Diplomacy 3, Melee 3, Stealth 2, Escape Artistry 1, Genre Savvy 3, Medic 2
Powers: Telepathy 3, LawBreaking 3, Prediction 3, Transmutation 2
DP:
$$$: 100
Inventory:

Sickle
Hammer
Silenced Pistol
4 Cyanide
7-Day rations
Lighter
2 Matches
Broken Pen
Flashlight
1 Sandviches
Soviet General's Uniform
Small amount of Red Cloth
Small amount of Yellow Cloth
Thread
Body Armour
Briefcase
Truck
5 Soviet Flags
2 Bottles of wine
A copy of The Communist Manifasto
2 Gallons of Gasoline
 
Gender: Female
Name: Shannon Dreyfus
Race: Human
Skills: Level Two Perception, Level One Firearms, Level Two Archery
Powers: Level Two Prediction, Level One Telepathy
DP: 0
$$$: 0


Equipment:
Body Armor
Longbow
Assault Rifle-- Silenced
1-day Rations (x3)
 
I spent my last $25 silencing my assault rifle, and updated my character bio to reflect it.
 
Joining...But I need to talk to L about my character.

EDIT: finished.

Gender: n/a
Name: X-41(alpha) R.O.B.O.-S.C.O.R.P.
Race: Robotic Scorpion
Skills: Firearms II, Stealth I, Melee Weapons II
Powers: Hologram Projector, Immunity II
DP: 0
$$$: 0

Equipment:
Scorpion Claws(sharp) $125
Color-changing armor(body armor) $150
Submachinegun(silenced) $125

-Nukeknockout
 
I'm joining, will make a character in a bit.
 
Powers:

Prediction 1
Law Breaking 1

Inventory:

Body Armour
Briefcase.
 
Gender: Male
Name: Winston Churchill
Race: Human (British)
Skills: Firearms II, Genre Savvy I Diplomacy III, Stealth I, Perception I, Medical I
Powers: Creation II, Immunity I, Sight I, Elemental III, Prediction I, Lawbreaking II, Telepathy III
DP: 0
$$$: 50

Equipment: SMG
MP40
Pen x2
Lighter
Matches
Pack Of Cigarettes Cigars
Pistol + Silencer
Knife
Flashlight
Laser Pointer
Night Vision Goggles
Hand Grenade
Flashbag Grenade
Smoke Grenade
4x 1 day Rations
Choclate cake
Elson Steak (dead RFC)
Pistolx6
Short sword x9
Sniper Rifle
Shotgun
Notepads x2
3 different history books

:p

DT
Winston Churchill :hatsoff:
 
Gender: Male
Name: Colonel Ashton Mears
Race(If non-human, talk to GM about abilities): Human
Skills: Firearms I, Martial Arts I,
Powers: Flight II, Elemental II, Creation II, Disassemble II, Immunity I
DP: 0
$$$: 150

Equipment:

1 day rations
AK-47 (assault rifle)
ceremonial sword (rapier)
 
Gender: n/a
Name: X-41(alpha) R.O.B.O.-S.C.O.R.P.
Race: Robotic Scorpion
Skills: Firearms II, Stealth II, Melee Weapons II
Powers: Hologram Projector, Immunity II
DP: 0
$$$: $65

Equipment:
Scorpion Claws(sharp) $125
Color-changing armor(body armor) $150
Submachinegun(silenced) $125
2xCake $25x2=$50
Taser $35

-Nukeknockout
 
Tovarishch's Log, Day 1

I have left the Great Motherland, but do not know how I did it. Our armies were ready to strike at the West, yet its all gone. I woke up, in a white room, with people I do not know. There was a women named Jin Lun, from our comrades in China. But she apparently spoke of a day that the Motherland shall fall, and the West shall win. Then there was Dilver, that swine. Preaching about the glory of the USA, but he soon fell to his red masters. There was a girl named Shannon, who seemed emotionally disturbed by having to be in a new environment. Then there was it. The strange, scorpion-robot thing, who apparently still fights for the Motherland even if its separated from it.

We all set there, confronted by people who named themselves after Greek gods. Apparently, one said the wrong thing and the robot attacked it, causing a large fight. In the confusion I took the opportunity to slay the swine, and remove him from the Earth. Then some Romans appeared, and finished off the "gods." The leader, Octavius, told us to follow him. Then, we met "him." He, who tried to slay my people. he who worked to destroy everything my cause has did. Adolph was here. I wanted to slay him like the Swine, but the roman would not allow it. After a brief talk, he sent us to our rooms in what appears to be a hotel, and I got my uniform back.
 
Gender: Female
Name: Shannon Dreyfus
Race: Human
Skills: Level Two Perception, Level Two Firearms, Level Two Archery
Powers: Level Two Prediction, Level Two Telepathy
DP: 0
$$$: 0


Equipment:
Body Armor
Longbow
Assault Rifle-- Silenced, with Grenade Launcher attachment
1-day Rations (x3)
 
Gender:Male
Name: Scott Elson
Race(If non-human, talk to GM about abilities): Human
Skills: Martial Arts 2, Archery 1, Escape Artistry 1
Powers:Flight 2, Lawbreaking 1
DP: 0
$$$:
Weapons: Shotgun, Body Armor, 1-day Rations(10), Short Sword, Sandwich
 
Gender: n/a
Name: X-41(alpha) R.O.B.O.-S.C.O.R.P.
Race: Robotic Scorpion
Skills: Firearms II, Stealth II, Melee Weapons II, Demolitions II
Powers: Hologram Projector, Immunity II, Sight II
DP: 0
$$$: $15

Equipment:
Scorpion Claws(sharp) $125
Color-changing armor(body armor) $150
Submachinegun(silenced) $125
2xCake $25x2=$50
Taser $35
 
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