Lord Parkin
aka emperor
More variation in the types of resources would be nice, especially on larger maps.
I don't think that having resources that can be exhausted would be a gameplay improvement though - it'd be more of an annoyance. Don't forget that the whole reason they removed exhaustable resources in the transition from Civ3 to Civ4 was because they were unfun. (I remember a few games of Civ3 where my Iron or my Coal would disappear soon after I'd discovered it - that was incredibly frustrating, and not at all fun for me.)
There needs to be a balance between realism and gameplay. You could add in a tonne of "realistic" factors, but that doesn't necessarily mean it'd make the game more fun. (In fact, quite probably it would make it boring and/or highly irritating to play.)
I don't think that having resources that can be exhausted would be a gameplay improvement though - it'd be more of an annoyance. Don't forget that the whole reason they removed exhaustable resources in the transition from Civ3 to Civ4 was because they were unfun. (I remember a few games of Civ3 where my Iron or my Coal would disappear soon after I'd discovered it - that was incredibly frustrating, and not at all fun for me.)
There needs to be a balance between realism and gameplay. You could add in a tonne of "realistic" factors, but that doesn't necessarily mean it'd make the game more fun. (In fact, quite probably it would make it boring and/or highly irritating to play.)
