The Medieval European Mod

Norman Sicilians XIIth century

Maybe you remember, I was at war with nearly everybody.
I had lost my holdings in North Africa (South Tunisia to the Almohads, my holdings in Greece were changing hands every three turns or so (making it difficult to build anything serious). I was lacking in tech, money and the Egyptian Saracens had built a huge fleet with which they ruled the seas and forbid my supplying troops to overseas holdings.
Having captured Kreta from me (and its resources), they kept on allying with every other power against me (with cities size 40 or so, I am sure they had a lot of money to spare for that).

Blockaded in the sea, I sent my faithful Norman knights up in Northen Italy where Venice had declared war on me. It was a mistake but since Levant kept sending huge armies of crusaders to Northern Italy against me I had little manpower to give away dealing with Venice.

Eventually I destroyed the two last stacks of 8-9 crusaders each and after resting my troops and sending a scout I gathered Levant reinforcemements, if any, had to be pretty far. So I quickly took the two Venetians cities in Northern Italy (Venice and Padua (RL Milano) and sent some troops to Burgundy. My first Hungarian encounter occured right afterwards.
Next turn turned out pretty good : Burgundy got scared and accepted peace, Hungary accepted also after I destroyed its 5 crusader-stack. That started the road to peace. The Saracens (my most dangerous if far away opponent) accepted peace but I had to give them a town in Northren Greece I had just captured from the Byzantines. Progressively most countries accepted peace (without city gifts or financial important losses) except for Levant and Almohads.

So situation briefing : I have kept Sardignia, Corsica and Sicily, Southern Italy and I have settled Northern italy too. I have two remaining towns in the Greek area (one in Albania, the other around Thebes allowing for straight crossing. In-between my two towns was the town I had been forced to give to the Saracens and south (Peloponese) Armenians had used an empty spot (Saracens had razed my town there) to settle on oive oil (= I want the area back). + I have kept the island between Sicilia and North Africa.

Objectives :
1 : reclaim Peloponese (settler ready because Armenia choose the wrong spot :D )
2 : destroy Levantese cities in the Aegean (Delos to destroy + Rhodes to capture) in order to limit their cultural infrigements on my weak (culturally) Grek cities (because of permanent warfare in the area) + blockade the Aegean + force the Levantese to make peace (without asking for Venice and the wonders it had built :eek:
3 : explore the Eastern part of the map to meet other civs that could be used as reverse allies.
4 : retake Tunisia and if possible not only my two towns but the entire area (three more towns) to get strategic depth + deprive the Almohads of some tradable resources + force them to make peace on acceptable terms (no cities or extreme financial gifts)
5 : retake the city I had given to the Saracens to create a large holding with some strategic depth in Greece (apart for sea attacks)
Actions and results :
1 : limted war against Armenia to raze their city + my settler is send immediately and best location city founding. Actually it was dangerous : I forgot how fast mamluks were and they counter attacked on my main Greek city poorly defended (fortunately my pike destroyed their mamluk only case in my entire game). Peace was later accepted from Armenia against some gold (I did not want to gather MPPs against me again).
2 : Weakened by its long-distance attacks agaisnt me, Levant was attacked by the Saracens and found themselves in the same situation I was in before (Saracens signed allianced with nearly everybody against them and their Empire started to crumble). I had sent some knights and an army against them in the Balkans and through heavy losses I git rid of their presence in the area. I had slowly prepared an invasion force of four galleys (the others mostly have vachettes which shows my "backwardness) with crusaders and launched two amphibious attacks against their two Aegean cities and achieved what I wanted including peace on my terms (but no techs). Pb is Saracens had already landed on Rhodes and did not want to leave the area (not for lack of ships though :D ).
3 : sent a knight through Venice, Bulgaria and Hungary territory (agreements had been signed during the peace treaty but sudenly the Hungarians did not want to renew the ROP just before I left their holdings --> I was sent back to my place but the failure was limited by the Saracens giving their allies (Abbasids, Golden Horde) knowledge of me.
4 : I hopped (through my controlled islands) and invasion foce close to Tunisia, waited a few turns because they had become allies with the Saracens against the Levant so their troops were leaving for the east then attacked and won easily my two previous cities then make peace after I captured another town and failed in my amphibious attack against northern Tunisia(counter-attacks had been costly). Result : I control Tunisia except for one Morrish city isolated in the South (I am really thinking of attacking it BTW :D ) and one encircled Almohad city in the Northern tip of Tunisia but I control some more iron and I got a leader that I started sending to Venice to create a second capital (for corruption and the future conquest of Yugoslavia)
5 : I asked Saracens to leave Rhodes whcih they did not accept so they declared a war (rightful for me for the first time :lol: ). I destroyed their landing force, my war galleys (I had stacked them) were mostly destroyed by their vachettes but fared pretty well in combat (fight and back to harbor). Nevertheless their numbers were so high Saracens still rule the seas. I captured easily the northern Greek city I had given them so success and destoyed two of their advanced galleys with some landing troops inside probably. After failing to recapture Kreta (they already had musket janissaries :cry: ) they accepted peace on dire financial terms but I could not rage a long war against them without being wiped out so the result is OK. All the better even since they had signed an alliance against me with the Bulgars (my long term trading partners).

New occasions :
The Bulgars had seized my town in Albania with Inquisitor (I had left the town unattended when fighting the Levantese) so I still hold a grunge against them and thier grassland cities would make a great buffer for Greece and for the conquest of Yugoslavia. My norman knights and army were still in the area and recaptured the city pretty fast then + two more cities including their capital. Now I am pressing on a third (therefore encircling Constantinople :goodjob: ) and they are too weak to defend themselves. I don't want to completely destroy them though because my lines would become too long then. The pb is they refuse yet to accpet peace giving me some techs.
But I made a mistake in the Northern Balkans. I could have captured the Venitian towns there before but wanted peace back then (I had the troops though and Venicians were just routing). I thought now was the time to create a large Balkanic holding before my Norman knights were completely obslete. But I had sent few reinforcements to the North (after all my oversea conquests) and the dice was not good on me + they had blocked the only access to their cities without river protection. My attack failed miserably and I had no fresh troops to use. Even worst the Teutons + Holy ROman Empire had sent quite a few heavy troops together (though we were at peace) and I got the feeling they were there for a good reason. With few knights to counter-attack and their sheer number coming from Alpine mountains and hills, I suddenly have to switch all my strategy to defend nortern Italy and soon built my townhall there to make the cities productive. If my defense can successfully capture Venitian towns in the Balkans I will have to ask for peace quickly or I will have a long global war on my hands once again and my units start to be really backward.
A dangerous XIIIth century is ahead of me.
 
Originally posted by Yoda Power
The corpses are pollution, or "plague";)

OK, good very good idea !
At one time I wondered if the newpatch made it appear in areas where great battles with lots of units' deaths occured.
 
Sure, but which one(s) ? OK I have zipped different ones.
BTW you will see my feedback on centuries is not exactly centuries (it is just I usually play roughly 100 years at a time and it is easier for feedback) :rolleyes:

760 AD
986 AD
1028 AD
1166 AD
1242 AD

Forget about it for the moment. It seems the upload process does not work right now).
 
sweet mod, yes! Good job, it is. Hmm? Yes. Hhm? The master you are.:worship:
 
I was playing with Teutons and I builded Persian Gardens in my Capital and then wanted to have a look to the city view, it crashed, it misses something in ..\City View\Background\something (I'll post more accurately later
 
Originally posted by Ville
I was playing with Teutons and I builded Persian Gardens in my Capital and then wanted to have a look to the city view, it crashed, it misses something in ..\City View\Background\something (I'll post more accurately later
strange, it should´nt do that. BTW the city view is not adaptet to the mod.
 
that file is not supposed to be included in the mod. You are properly missing it from your normal civ. If you do I´ll post it for you:)
 
I don't have the file but AFAIK you can't have Flood Plain in Grassland;) so that file would be useless.
Also I have no problems with normal PTW. Check if you have the file
 
Aperently I dont have it either. I never had the problem with the mod, so im guessing its only your civ that has this problem. Im sorry:(
 
just make a pcx file with the corect size and corect name and put it there.. it wont look good but at least itl work..
 
I love this mod! :)
 
Originally posted by LouLong
So, any comments about my saves Yoda ?
yeah. You have room for atleast two more cities in northern italy(one below and one above Florence). Rhodes can be conquerd easy btw:)
 
Yoda,

Your mod is incredible! Good job on your historical research.

ALSO: Check the mod for a possible virus. I downloaded your mod and the new Tolkien mod last night and received three viruses. Don't know which mods they came from. They were the "resortdude" and "Verifier bug" viruses.
 
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